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[Outdated] WorldGenOverlayLib

A library mod for Hytale that provides shared worldgen overlay functionality, allowing multiple mods to coexist and merge their ore generation without conflicts.

WorldGenOverlayLib

Aetherhaven Orbis Origins AbilityAPI Dragonlings  Machinaria Pathfinder Star Slinger

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A library mod for Hytale that allows multiple mods to add custom ores to world generation without conflicts. No Java code required - add ores using only JSON files!

Quick Start

For Resource Pack Creators

  1. Create Server/WorldGenOverlays/overlays.json in your resource pack:
{
  "Overlays": [
    {
      "Name": "My Ores Overlay",
      "Generator": "Default",
      "Ores": ["Coal", "Diamond"],
      "Zones": ["Zone0", "Zone1", "Zone2", "Zone3", "Zone4"]
    }
  ]
}
  1. Create your ore files in Server/World/Default/Ores/ZoneX/:

    • OreName.json - Defines ore structure
    • OreNamePlacement.json - Defines placement settings
  2. Add dependency to your manifest.json:

{
  "Dependencies": {
    "Hexvane:WorldGenOverlayLib": "1.0.0",
    "Hytale:WorldGen": "*"
  }
}

That's it! The library automatically discovers and registers your ores.

Features

  • No Java Required - Completely JSON-based
  • Multiple Ores - Define multiple ores in one config
  • Auto-Discovery - Automatically finds and registers overlays
  • Mod Compatibility - Multiple ore mods can coexist
  • Automatic Merging - Handles Caves.json merging automatically

Example

See CoalMod for a complete working example - it adds coal ore using only JSON files!

Documentation

For Mod Developers

If you're writing a Java mod, you can also register overlays programmatically. See the GitHub repository for API documentation.

Requirements

  • Hytale server with WorldGen support
  • Java 25

Need help? Check the GitHub repository for documentation, examples, and support.

[Outdated] WorldGenOverlayLib Team

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