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Workbench Chest Link

Link a workbench to your own chests and named stashes anywhere in your world-ish, beyond the vanilla 14 block range.
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WorkbenchChestLink-1.0.0.jar

File nameWorkbenchChestLink-1.0.0.jar
Uploader
ryvrookryvrook
Uploaded
Oct 18, 2026
Downloads
10
Size
411.9 KB
File ID
9250175
Type
R
Release
Supported game versions
  • 0.7

What's new

  • /wcl help shows the two steps in chat and ends with a link to the guide. It is the only place the walkthrough shows.
  • Tab completion of your stash and chest names, and of known player names in admin commands.
  • A choice made while holding a bench now keeps the nearby search switch.
  • Chests and benches removed by explosions, block physics or world tools leave stashes and links on their own. A bench that finds a linked chest gone when it opens unregisters it with a chat line. A chunk unloading never removes anything.
  • Regions follow the others node and the admin node of the bench owner, like single chests. A chest registered to another player stays out of a region for everyone.
  • Region scans are capped by MaxRegionEdge and MaxContainersPerBench. The two halves of a large chest or bench always count as one block.
  • Pages sum up the bench in one sentence, list the benches that use a chest or stash, sort every list by name and add a filter row past 12 rows. Danger buttons are red and sit last, and a second click is asked only where something is lost.
  • Refusals name the stash, chest or bench and its owner.
  • Data files carry a format number. A newer file is left untouched, an unreadable one is kept as a .bad copy. placers.json is capped at 200000 entries and names.json at 5000 names, and the startup log counts what loaded.
  • Checked with KeepWorkbenchTier 1.0.1.

This mod has no additional files