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WeaponsOfFate

A mod made completely from asset editor that adds multiple very overpowered late game weapons.
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WeaponsOfFateUpdate2.75.zip

File nameWeaponsOfFateUpdate2.75.zip
Uploaded
Feb 18, 2026
Downloads
80
Size
6.3 MB
File ID
7642345
Type
R
Release
Supported game versions
  • Early Access

What's new

Updated everything to work with update 3, added the blood reaver you can only get it in creative rn plan to add a boss that drops it in the next update.

 

Blood reaver

M1s: Slash left to right anything hit by it will be inflicted with true bleed damage, this takes 5% of there hp away and lasts for 0.1 with a 0.21 second duration aswell as when ever you hit something will the m1s you will gain 5% of your hp over the course of 0.5 seconds after the hit

E: scans the area and launchs a blood spike from the ground impailing whatever is hit and dealing 50% of there total hp

R: conjure a blood beam that screams and whispers this beam has a 200 block stab selector and has a 1 second cooldown so you can hold it and turn with it it deals 1% hp damage per tick over the course of 5-10 seconds. with a 0.25 second cooldown 

Hold m1: to charge a big slash anything hit by it will bleed out 25% of there hp instanty

 

Q: open a portal beneath you along with many rings anything in this radius will have there heart poped draining there blood over the course of 1 second killing them almost instantly regardles of hp does 140% True damage. 

 

Ps: when the boss is out it will have all of these abilitys aswell so be careful.

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