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VampireMod

Become a creature of the night. Gain powerful abilities, feed on enemies, and survive the deadly sunlight.
player_vampire.png

player_vampire.png

vampire_stage.png

vampire_stage.png

npc_marker.png

npc_marker.png

coffins.png

coffins.png

Description

VampireMod

Become a creature of the night.

VampireMod adds a full vampire system to Hytale including infection, progression stages, blood mechanics, sunlight punishment, vampire coffins, vampire potions, and a custom HUD.

Features

Vampire infection system

  • Get infected by Vampire Lords or other vampire players
  • Progress from human -> cursed -> vampire
  • Transform after a 30 minute countdown
  • Cure the curse with Garlic Cure

Vampire NPCs

  • New vampire enemies appear in the world
  • Vampire Lords can infect players
  • Vampire Lord attacks have a 10% chance to infect players
  • Other vampire NPCs fight normally and do not infect players

Stage progression

  • 4 vampire stages (I -> IV)
  • Gain power over time
  • Higher stages increase both strength and weaknesses
  • Blood items reduce stage pressure

Sunlight weakness

  • Take damage during the day
  • Avoid damage by staying in shade
  • Use Sun Protection Potion to survive sunlight temporarily
  • Sunlight damage scales with vampire stage

Night buffs

  • Improved visibility at night
  • Movement bonuses while sprinting
  • Stage II+ vampires gain Blood Sense at night

Combat enhancements

  • Increased unarmed damage
  • Weapon damage scales with stage
  • Stage IV increases unarmed damage from 12 -> 16

Blood system

  • Blood reduces stage pressure and grants HealthRegen T1
  • Pure Blood reduces more stage pressure and grants HealthRegen T2
  • Royal Blood gives the strongest stage reduction and grants HealthRegen T3

Vampire coffins

  • Adds four custom vampire coffins
  • Coffins are vampire-only
  • Vampires can rest in coffins during daylight
  • Coffins grant stamina and delayed healing effects
  • Coffin time skip is disabled by default for multiplayer safety

Coffins:

  • Vampire Coffin - Village
  • Vampire Coffin - Human Ruins
  • Vampire Coffin - Ancient
  • Vampire Coffin - Temple Dark

Vampire potions

  • Sun Protection Potion protects vampires from sunlight for 5 minutes
  • Garlic Cure cures vampirism and removes vampire curse effects
  • Blood, Pure Blood, and Royal Blood work as vampire recovery resources

Custom HUD

  • Curse countdown during infection
  • Stage bar during vampire state
  • Stage label and progress display

EasyHunger Integration

  • Optional compatibility with EasyHunger
  • Adds enhanced survival mechanics to vampire gameplay
  • Not required to use the mod

Player States

  • Clean — Normal player
  • Cursed — Infected, transformation countdown active
  • Vampire — Permanent state with scaling power

Gameplay

Higher stages increase your power, but also make sunlight more dangerous.

You must balance:

  • progression
  • blood consumption
  • survival
  • exposure to daylight
  • coffin resting

Commands

Player

Command Description
/vampire bite <player> Request to infect another player

Admin (vampire.admin)

Command Description
/vampire curse [player] Infect player
/vampire cure [player] Cure player
/vampire stage <1-4> [player] Set vampire stage
/vampire reset [player] Reset player state

Compatibility

  • Works standalone
  • Optional integration with EasyHunger
  • Detects werewolf systems and blocks conflicting infections
  • HUDRouter / MultipleHUD is no longer required

Config

  • Added global config file: mods/vampire/config.json.
  • Added coffinSkipTimeEnabled.
  • Default value: false.
  • When enabled, coffin rest can move world time toward night.
  • For multiplayer servers, keep this disabled unless you explicitly want players to affect world time.

Notes

  • Sunlight damage scales with stage
  • Progression is passive over time
  • Coffin time skip is disabled by default
  • Designed for both PvE and PvP

Embrace the curse. Feed in darkness. Fear the sun.

The VampireMod Team

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