promotional bannermobile promotional banner

Undercover

Turn into a chicken, act natural and pray the hunter shoots the wrong pig. Hide-and-seek among real animals, made for parties.
item image
item image
item image
item image
item image
item image
item image
item image

Description

Undercover

🐑 Hide-and-seek for Hytale, where the players hide among the animals. Blend into the herd, keep up with your tasks, and hope the hunter shoots the wrong pig.

Discord GitHub

🧩 Requires OpenQuests, which hands out the tasks and shows them on screen.


🎮 How it plays

Type /uc start and every player in your world is sent to a fresh copy of the map. One of them becomes the hunter, everyone else turns into an animal, indistinguishable from the real ones grazing around them.

🎲 No two rounds alike. The real animals and the hidden players are scattered across the map at the start of every round, so learning where things stand gets you nowhere. A start screen reveals your role, your disguise and your tools, and the chat sums up the rules from your side.

🐷 The animals wear a body picked from the map's wildlife, with no name tag, and the real animals pay them no attention. Standing still would be too easy: each of them gets a task, against the clock. Fail it and you drop your disguise for ten seconds, in plain sight.

🏹 The hunter gets a crossbow and waits while the animals scatter. Then it is all about watching: real animals graze, players have somewhere to be. Shoot a real animal and your crossbow is emptied, so think before you fire.

⏱️ A round lasts five and a half minutes. The hunter wins by catching every animal, the animals win by holding out. Caught players fly over the map and watch the end.


🐾 Tasks

Ten tasks ship with the mod, from the harmless to the reckless:

  • Pick a berry
  • Sprint for 5 seconds
  • Make 3 sounds in 20 seconds
  • Make a sound, or play an animation, within 10 blocks of the hunter
  • Stay 5 seconds within 5 blocks of the hunter
  • Jump 3 times within 5 blocks of the hunter
  • Follow the hunter for 10 seconds
  • Slip between the hunter's legs
  • Throw a poop at the hunter

Two items help the act: Play Animation for a convincing animal move, Play Random Sound for a noise nobody expects (farts, a ship's horn, and worse).


🕹️ Three modes

Mode How it goes
Hunt One hunter against every animal. A caught animal watches the rest of the round.
Zombie Every animal caught joins the hunt, until nobody is left hiding.
FFA No hunter. Everyone is an animal with 3 poops, and one more per task. One hit and you are out.

In FFA, the last animal standing wins, and the tasks aimed at a hunter stay out of the draw.


🗺️ Two maps

  • Farm: chickens, pigs, wild pigs, sheep and turkeys, young ones included.
  • Forest: a herd of antelopes.

🛠️ For server owners

Drop Undercover, OpenQuests and OpenQuests Core in mods/. Nothing to configure.

Command Effect Granted to
/uc start --map=<map> --mode=<mode> Starts a round with every player in the world, both arguments optional hytale:Adventurer
/uc leave Leaves the round hytale:Adventurer
/uc close Ends the round for everyone hytale:WorldEditor
/uc team hunter, npc, spec Switches your side in the middle of a round hytale:WorldEditor

Without arguments, a round is a Hunt on a random map. /uc is short for /undercover.

Make it yours. A map is a JSON asset naming an instance, its animals, its sounds and its tasks. A task is an OpenQuests quest, so anything OpenQuests can count can become one, along with Undercover's own: act near the hunter, stay close to them, hit them. A UC_GAMEMODE tag picks the modes a task comes up in.

🈯 English and French included.

Undercover Team

profile avatar
  • 2
    Followers
  • 6
    Projects
  • 853
    Downloads

More from Hazard4UView all