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Turning Seasons

A standalone Hytale mod that automatically cycles through Spring, Summer, Autumn, and Winter with dynamic weather, atmosphere, lighting, and particle effects across 12 unique weather presets.

File Details

TurningSeasons-v1.1.1.zip

  • R
  • Jun 7, 2026
  • 58.99 KB
  • 86
  • Early Access

File Name

TurningSeasons-v1.1.1.zip

Supported Versions

  • Early Access

Turning Seasons — Changelog

v1.1.1 — Winter actually snows + autumn leaves + announcements reach players

Bugfix: winter was raining, not snowing

All three Winter presets used the Rain_Light particle (blue-tinted rain) instead of snow. Now they use real snow, escalating through the season:

  • Winter Early → Snow_Light · Winter Mid → Snow_Heavy · Winter Late → Snow_Storm

Autumn now drops leaves

Autumn's generic sparkle particle (Azurewood_Weather) is replaced with Leaves_Autumn_Forest_Wind — drifting autumn leaves.

Bugfix: season-change announcements reached 0 players

The join welcome and the "Season changed to ___" broadcast used Player.sendMessage, which does not exist on Update 5 — so they silently failed (the server log showed "sent to 0 player(s)"). Switched to player.getPlayerRef().sendMessage(...) — PlayerRef is the U5 message receiver (verified against HytaleServer.jar). Players now see season changes and the welcome.

Unchanged

  • Spring (rain) and Summer (warm sparkles) presets, the season cycle, persistence, and the /season command (which already worked — it uses a different message channel).

Compatibility

  • ServerVersion "*". Weather particle IDs verified against the release Assets.zip.