File Details
TurningSeasons-v1.1.1.zip
- R
- Jun 7, 2026
- 58.99 KB
- 86
- Early Access
File Name
TurningSeasons-v1.1.1.zip
Supported Versions
- Early Access
Turning Seasons — Changelog
v1.1.1 — Winter actually snows + autumn leaves + announcements reach players
Bugfix: winter was raining, not snowing
All three Winter presets used the Rain_Light particle (blue-tinted rain) instead of snow.
Now they use real snow, escalating through the season:
- Winter Early →
Snow_Light· Winter Mid →Snow_Heavy· Winter Late →Snow_Storm
Autumn now drops leaves
Autumn's generic sparkle particle (Azurewood_Weather) is replaced with
Leaves_Autumn_Forest_Wind — drifting autumn leaves.
Bugfix: season-change announcements reached 0 players
The join welcome and the "Season changed to ___" broadcast used Player.sendMessage, which
does not exist on Update 5 — so they silently failed (the server log showed "sent to 0
player(s)"). Switched to player.getPlayerRef().sendMessage(...) — PlayerRef is the U5 message
receiver (verified against HytaleServer.jar). Players now see season changes and the welcome.
Unchanged
- Spring (rain) and Summer (warm sparkles) presets, the season cycle, persistence, and the
/seasoncommand (which already worked — it uses a different message channel).
Compatibility
- ServerVersion
"*". Weather particle IDs verified against the releaseAssets.zip.

