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Time Unbroken

Time Unbroken syncs your world’s day/night cycle to real-world time in a chosen timezone and prevents sleep from skipping night. It’s server‑side only, supports per‑world control, and includes /tutime to show the local real time.

 


Time Unbroken

Author: J_Vortex_B


Overview

Time Unbroken is a server-side Hytale mod that synchronizes the in-game time-of-day with real-world time using a configurable IANA timezone — and prevents beds from skipping the night.

Designed for immersive and hardcore servers, Time Unbroken ensures that time cannot be bypassed. Nights must be endured.

Server-side only. No client installation required.


Features

  • Real-Time World Sync
    In-game time matches real-world time based on your configured IANA timezone.

  • Sleep Skip Suppression
    Beds no longer fast-forward time.

  • Configurable Full-Day Length
    Define how long a full in-game day lasts in real-world hours using
    realtime.day_length_hours.

  • Live Day-Length Control
    Adjust day length without restarting the server using /tulength.

  • Smooth Drift Correction Controls

    • realtime.smooth

    • realtime.max_step_ticks

    • realtime.sync_interval_ticks

  • Improved Stability

    • Fixed mod discovery/loading issues

    • Explicit server targeting in manifest.json


Commands

Command Description
/tutime Displays the current real-world time in the configured timezone
/tulength <hours> View or set full in-game day length (in real-world hours)

/tulength supports decimal values, including:

  • 0.25 (15 minutes)

  • 1.5

  • 2.0

Changes apply live and are saved to configuration.


Installation

  1. Download TimeUnbroken.jar

  2. Place it in your server’s mods/ folder

  3. Restart the server

No client installation required.


Configuration Highlights

Key settings:

  • realtime.timezone — IANA timezone (e.g., Europe/London)

  • realtime.day_length_hours — Full in-game day length in real-world hours

  • realtime.smooth — Enable smooth drift correction

  • realtime.max_step_ticks — Maximum correction per sync

  • realtime.sync_interval_ticks — Sync frequency

All adjustments are server-side.


Compatibility

  • Explicit server version targeting via manifest.json

  • Output jar: TimeUnbroken.jar

  • Fixed mod discovery and loading issues in the Hytale mod list


What’s New in This Update

  • Added configurable real-world day length (realtime.day_length_hours)

  • Added /tulength <hours> with decimal support

  • Improved time drift correction controls

  • Fixed mod discovery/loading issues

  • Unified branding to Time Unbroken

The Time Unbroken Team

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  • 2
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  • 2.6K
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