Stealth-Improved-1.0.jar
What's new
Initial full release
Added crouch-based player stealth
Added live concealment HUD with larger stacked text
Added HIDDEN / SUSPICIOUS / DETECTED awareness tiers
Added mob attitude suppression while hidden
Added vanilla handoff when detected so mobs can aggro normally
Added view-cone based visual detection
Added light-aware detection range scaling
Added sprint noise detection from any direction
Added line-of-sight checks for visual detection
Added backstab damage multiplier
Added attack-based stealth breaking
Added combat re-entry lock so stealth doess not reset to 100% while attacked
Added configurable stealth.json values
Added optional stealth movement speed penalty support
Removed custom mob nameplates because vanilla already provides awareness visuals
Removed duplicate scanner-side detection logic
Balanced detection for faster front-facing punishment and slower warning-state drain
Server version to 2026.03.26-89796e57b
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

