promotional bannermobile promotional banner

Stealth Improved

Adds a full player stealth system: light-aware mob detection, sprint noise radius, backstab multiplier, and a live concealment meter - all configurable

File Details

Stealth-Improved-1.0.jar

  • R
  • May 14, 2026
  • 27.10 KB
  • 16
  • Early Access

File Name

Stealth-Improved-1.0.jar

Supported Versions

  • Early Access

Initial full release
Added crouch-based player stealth
Added live concealment HUD with larger stacked text
Added HIDDEN / SUSPICIOUS / DETECTED awareness tiers
Added mob attitude suppression while hidden
Added vanilla handoff when detected so mobs can aggro normally
Added view-cone based visual detection
Added light-aware detection range scaling
Added sprint noise detection from any direction
Added line-of-sight checks for visual detection
Added backstab damage multiplier
Added attack-based stealth breaking
Added combat re-entry lock so stealth doess not reset to 100% while attacked
Added configurable stealth.json values
Added optional stealth movement speed penalty support
Removed custom mob nameplates because vanilla already provides awareness visuals
Removed duplicate scanner-side detection logic
Balanced detection for faster front-facing punishment and slower warning-state drain
Server version to 2026.03.26-89796e57b