promotional bannermobile promotional banner

State Controller Block

State Controller Block lets you automate and coordinate block states using timers and conditions. Target nearby blocks, read their states, and switch them in sequences or logic chains to build trap doors, systems, and world automation—no scripting required
Back to Files

StateControllerBlock-1.0.0.jar

File nameStateControllerBlock-1.0.0.jar
Uploader
HalekioHalekio
Uploaded
Feb 12, 2026
Downloads
63
Size
152.2 KB
File ID
7615184
Type
B
Beta
Supported game versions
  • Early Access

What's new

StateControllerBlock 1.0.0

Initial public release of StateControllerBlock for Hytale.

Features

  • Adds the State Controller Block (State_Controller_Block)
  • Per-face target selection with configurable face distance
  • Timed target state transitions
  • Condition system to gate state switching:
    • player nearby
    • npc nearby
    • item on ground
    • block placed
    • block broken
    • block state
    • time of day

Improvements/Fixes

  • Renamed and consolidated project from TimerBlock to StateControllerBlock
  • Fixed condition persistence when creating new face timer entries
  • Improved consistency so controller conditions apply correctly across face targets

Notes

  • This build includes both server logic and asset pack content (IncludesAssetPack: true)
  • Built for Java 25 and current Hytale release patchline configuration

This mod has no related projects