File Details
Starky's Mjolnir 1.3.0.jar
- R
- Apr 2, 2026
- 5.81 MB
- 1.4K
- Early Access
File Name
Starky's Mjolnir 1.3.0.jar
Supported Versions
- Early Access
v1.3.0 (BIG UPDATE)
(Includes massive Adaptation/Collab with Endless Leveling mod and more compatibilities with more awesome mods!)
NEW FEATURES:
-Brand new Cast Lightning Strikes Skill/Ability!


(Costs 70% Mana and 20% Stamina. Also has a 10s cooldown)
Hold Right Click (Wield/Block) + Ability 3 Key (R by Default).
This skill only works if enemies are detected in front of the player.
The skill is 4s long and will summon lots of Lightning Strikes to all enemies where you aim (max distance 30 blocks).
It's similar to Cast Lightning Skill, but this new Cast Lightning Strikes Skill allows the player to move while casting, hits the enemies at a much higher rate and the visual of lightning strikes are different.
(Uses the same damages of "Cast Lightning" skill).
-Brand new Whirlwind Stun Skill!

(Costs 70% Stamina)
Crouch + Left Click.
The player will spin 3-4 times damaging enemies and stunning them for 2.5s.
(Added the new "Whirlwind Stun Spin" and "Overcharged Whirlwind Stun Spin" damages to "mjolnirdamages.json").
-Brand new Weather Detector system for Mjolnir!
Now if its raining, Mjolnir will get a 5% bonus in damage and signature energy charge.
If thunder, Mjolnir will get a 10% bonus instead.
-Enemies will be electrified visually when impacted by Thor's Groundslam, Cast Lightning, the new Cast Lightning Strikes or the Apply Overcharged Mode skills.
-Some skills/abilities/attack including electricity are now "Elemental" damage.
COMPATIBILITIES:
-All Mjolnir damages will be automatically increased if Endless Leveling mod from Airijko is installed and active (this system also checks Endgame & QoL, Major Dungeons and Wan's Wonder Weapons mods to increase the Mjolnir damages).
This system will only work if a new option ("Mod Compatibility") in "mjolnirdamages.json" is set to True.
If False... it won't modify automatically the damages and will always keep your customized ones.
(Best Endless Leveling Classes for Mjolnir are Juggernaut / Vanguard).
-All Stamina costs and conditions will always be a percentage of the player's maximum Stamina for Mjolnir attacks/skills when Mjolnir is held.
(Much better balance for Mjolnir with Endless Leveling mod and more).
-Mjolnir Maximum Signature Energy will be increased from 100 to 800 points if Endless Leveling mod is active.
(Much better balance for Mjolnir with Endless Leveling mod).
-Mjolnir Crafting Recipe will be automatically modified to be much harder if Endgame & QoL mod from Lewaii is installed and active.
Includes Prisma Ingots and more Endgame materials!
This system will only work if a new option ("Mod Compatibility") in "mjolnircraft.json" is set to True.
If False... it won't modify automatically the crafting recipe and will always keep your customized one.
-Basic compatibility with Weapon Stats Viewer mod.
BUT FOR NOW, it will always show the default damages of Mjolnir, will not show the modified ones if you modify them, but don't worry the modified damages do apply in-game.
(This mod seems to detect the damages from Interaction Vars in the weapon, so it won't show the Throw Mjolnir damages).
Increased damages from Endless Leveling (and other mods) compatibilities won't show either, always default sadly.
-Now (only in instances that are not the default instance, like Major Dungeons) the Throw will damage 3 times the first impacted target with electricity (visually too).
-Now the player will execute an alternative version of Thor's Groundslam while being in any Major Dungeon instance.
This alternative version is the same, but no camera moving effect and less jump force (better combat feeling!).
FIXES:
-Sometimes Overcharged mode didn't stayed applied for the whole 3min(or custom).
-Overcharged Jump Hit was not happening because of the new 2s cooldown, it is fixed now.
-The Overcharged versions of all attacks are now again able to execute in different instances (like Major Dungeons).
-Fixed the new Throw system (up to 10 targets per throw), it was able to target the same enemy in different instances (like Major Dungeons).
-Fixed PowerSwing attack being able to destroy blocks in different instances (like Major Dungeons).
-Now enemies impacted during the Thor's Groundslam won't charge the player's Signature Energy, for better balance.
-Now Upgraded Downstrike skill can't be interrupted by an enemy attack, the player will always finish the skill/attack.
-When failing to execute the Upgraded Downstrike skill due to insufficient amount of Stamina, the player won't execute the ApplyForce.
-Now when swapping held item while charging the Launch, Glider or PowerSwing skills, the player won't execute the ApplyForce. So now players can fully cancel those skill by swapping.
EXTRA:
-Added as Optional Dependencies some great mods that work perfectly with Mjolnir!
-Added "Recomendations" to the Curseforge mod description with great mods that work perfectly with Mjolnir!
-Also updated mod description with new abilities/skills and features.

