File Details
Starky's Mjolnir 1.1.0.jar
- R
- Mar 4, 2026
- 5.36 MB
- 612
- Early Access
File Name
Starky's Mjolnir 1.1.0.jar
Supported Versions
- Early Access
v1.1.0 (BIG UPDATE)
-Now with this mod you won't need "skip mod validation" turned ON in your world/server.
-Optimized all Mjolnir's interactions, so the logs shows no warnings or errors.
-Should be a lot better in performance.
-Also, lots of fixes too.
IMPORTANT:
-Added compatibility with "Simple Enchantments" mod, and I guess most mods that works with items metadata (Focusing in "Mjolnir's Throw" and "Mjolnir's placement on top of certain blocks" not losing its enchantments and metadata).
-Changed the whole Mjolnir's Signature Energy gain system.
Explanation with example:
Now, you won't be able to perform "Q" ability at 33.3% of Signature Energy, now you need 100%, but I made sure reaching 100% now takes as long as reaching the "old version 33.3%". So you won't feel any downgrades, but at least now you will know when the Signature Energy is full and ready to execute big skills/abilities.
-Optimized "Thor's Groundslam" ability/skill.
-Also optimized "Bifrost Tunnel" and "Upgraded Downstrike" abilities/skills.
-Now, the Bifrost Tunnel ability/skill does not cost any signature energy, but still cost 100% of Mana.
-Now, Throwing and Calling back Mjolnir can be executed from any slot successfully.
-Now, the Glider lasts till landing on the ground. And I managed to fix the landing animation bug.
-Changed the Mjolnir's player healing behavior to make it feel more implemented into Hytale. Now, Mjolnir will heal slowly its holder as soon the player's Health is below 100%.
-Now, when calling Mjolnir back to your hands, during the animation the player won't be able to move the character and camera.
-Now, "calling back Mjolnir" won't show the Oxigen bar, instead will show a custom icon with the duration to wait, you will see the icon next to the hotbar (left).
-Removed particles on player when the Mjolnir is charged (100% Signature Energy), as the game sometimes kept them applied even when they shouldn't and caused fps drops.
-Now, during the ability/skill "Cast Lightning" the player won't be able to move the character.
-Also changed the Mana Regeneration for Mjolnir, it will regenerate a little faster than the default Mana of Hytale.
-Also changed the Stamina Regeneration for Mjolnir, it will regenerate a little faster than the default Stamina of Hytale.
-Now, Launch costs 45% Stamina.
-Changed the charged Mjolnir visual system, now it does not have those different colors/stages when charged by the right amount of Signature Energy:
·Now light blue will appear when signature energy is 100%.
·Now blue (charged) will appear during a new ability ("Overcharged").
·Now yellow will appear during the execution of "Bifrost Tunnel".
·Now purple will appear during the execution of "Thor's Groundslam" and "Upgraded_Downstrike".
NEW FEATURES!
-Now, Mjolnir does not loose its Signature Energy when swapped or Thrown.
-Now, Mjolnir's Throw damaging enemies by hit and by explosion(area), will increase Signature Energy too.
-Now, the Bifrost Tunnel ability also teleports nearby players (5/6m radius) to the forgotten Temple.
-Created "/mjolnircraft" command (toggle) to enable/disable Mjolnir's crafting (OP bypass).
-Now this mod generates a folder in your world/server called "Mjolnir_Starky", in which you will find some generated config files for Mjolnir's mod!
-Generated config file in Mjolnir_Starky's folder called "mjolnircraft.json", in which if you wish, you can customize the Mjolnir crafting recipe to your liking for everyone in your world/server! And it will apply immediately after you save the JSON file changes.
-Generated config file in Mjolnir_Starky's folder called "mjolnirdamages.json", in which if you wish, you can customize the damage inflicted by each attack of Mjolnir to your liking for everyone in your world/server! And yesss!! It will apply immediately after you save the JSON file changes.
-New attack!! "Charging Spin", this attack consist in: When the player hold left click to charge Mjolnir for launch/throw... during the charging now Mjolnir will deal 7 damage per entity in a small radius every 0.3s.
-Brand new behavior for Mjolnir's Throw!!! Now, when launching the projectile, it will automatically target enemies 7m in front and if there is an enemy... the projectile will correct it trajectory flying right into the enemies face to hit them rapidly!
-Brand new ability!!!! The OVERCHARGED MODE! Holding "Q" when Signature Energy is at 100% will perform a new skill! An epic animation with visual effect will play, and then your character will be charged in lightning! When you do this, you have entered the Overcharged Mode! In which, you will be more powerful, efficient and will perform different animations on the special attacks! Check it out!
While Overcharged:
·Electrified VFX effect in the whole player and Mjolnir (with sounds).
·1.15x movement.
·+25% extra damage in all attacks! Every attack that deals damage has its own Overcharged version with that extra 25% damage. Of course you can edit the amount of damage of every Overcharged attack version in mjolnirdamages.json.
·Faster healing.
·Faster Mana Regeneration.
·Cheaper Stamina cost per ability/attack (most of them, not all).
·Shorter/Cheaper Stamina Regeneration Delay cost per ability/attack (most of them, not all).
·Cheaper Mana cost per ability/attack (most of them, not all).
·Different animation for some big attacks/abilities.
-Now, when Mjolnir is placed on top of a block, it will heal players slowly in a 3m area:
·Players with Mjolnir in their inventory = 0.3 points of Health every 1s.
·Players without Mjolnir in their inventory = 2 points of Health every 1s.
(Cause Mjolnir already heals the holder slowly).
-Generated config file in Mjolnir_Starky's folder called "mjolnirmetadatasaves.json", in which this mod will save the metadata (and saves custom durability if is not 0 <-infinite) of the Mjolnirs that are/have being placed on a block. Why this? So when you pick it back up, the Mjolnir will still keep its metadata (like enchantments from "Simple Enchantments" mod, and more. Of course if durability is been edited in mjolnircraft.json it will be added here so it keeps it's durability left). So... you don't need to edit this file!
-Generated an assets folder in Mjolnir_Starky's folder. These generated assets are necessary for the new config files to work! Of course, no need to edit anything there, it will be edited automatically.
-Added HStats website compatibility, now we are able to see how many servers and players are using Starky's Mjolnir and which version (starting from 1.1.0).
-Updated Curseforge Mod description.
(Make sure you have only one file of Starky's Mjolnir mod downloaded at your mods folder, if you have more, it might not work properly)
-Remove the old ".zip" if you have it.

