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Soul Harvest

SoulHarvest is a combat-first RPG progression mod for Hytale with a 126-node Soul Arbor, risk-based soul economy, dynamic death fracture, strain encumbrance, branch-defining commitments, and distance-scaled mobs with procedural perks and titles.

File Details

SoulHarvest0.5.0-beta.3.jar

  • B
  • Apr 3, 2026
  • 1.56 MB
  • 173
  • Early Access

File Name

SoulHarvest0.5.0-beta.3.jar

Supported Versions

  • Early Access

SoulHarvest 0.5.0-beta.3

  • Raw Soul placement now uses a potion-style interaction chain, so crouching reliably places and standing still consumes. (fix pass)
  • All Bias Tokens are now placeable world items (Might, Reflex, Insight, and Vigor branches).
  • No new commands were added in this patch; existing progression/combat systems remain unchanged.