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Soul Harvest

SoulHarvest is a combat-first RPG progression mod for Hytale with a 126-node Soul Arbor, risk-based soul economy, dynamic death fracture, strain encumbrance, branch-defining commitments, and distance-scaled mobs with procedural perks and titles.

File Details

SoulHarvest0.5.0-beta.4.jar

  • B
  • May 7, 2026
  • 1.56 MB
  • 83
  • Early Access

File Name

SoulHarvest0.5.0-beta.4.jar

Supported Versions

  • Early Access

SoulHarvest 0.5.0-beta.4

  • Fixed the Socket Reforge world-load crash by shipping the current PerkCombatSystem dependency set without DamageSystems.EntityUIEvents.
  • Added Endless Leveling compatibility tuning: when Endless Leveling is detected, Soul Harvest passive HP regen is scaled to 85% by default.
  • Added compatibility.endless_leveling.passive_regen_multiplier to perk_config.json for server-side tuning.