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Skyblock Lifebound Portals

A Hytale Skyblock mod with portal progression: create multiple starts in one save, connect worlds with Rift Shard and World Teleporter, and automate your base with Life Essence-powered machines.

File Details

SkyblockLifeboundPortals-0.16.1.jar

  • R
  • Jun 7, 2026
  • 2.23 MB
  • 48
  • 0.5

File Name

SkyblockLifeboundPortals-0.16.1.jar

Supported Versions

  • 0.5

Skyblock Lifebound Portals - Changelog 0.16.1

Changes since 0.16.0

Objective portal system โ€” Zone 1 pass

  • Added Observe as a third objective type: bonus goals can now ask players to locate and observe specific wildlife before the portal collapses.
  • Zone 1 objectives have been fully authored across all four portal types (Meadow, Gorges, Deeproot, Autumn Forest):
    • Each portal type now carries a balanced pool of Extraction, Kill, and Observe objectives, with roughly 33 % each during daylight runs.
    • Night portals retain a strong Void creature hunt bias (Void Larva, Void Crawler, Eye of the Void, Void Spawn).
  • Objective variant selection now inherits the date of the origin world so that moon-phase-dependent spawns (such as Eye of the Void) occur at the correct frequency rather than being permanently locked to a fixed calendar date.
  • Removed legacy portal key items and pool definitions that no longer had an active crafting recipe.

Depuis la version 0.16.0

Systeme de portails a objectifs โ€” passe Zone 1

  • Ajout du type d'objectif Observer : les objectifs bonus peuvent maintenant demander aux joueurs de localiser et observer certaines creatures sauvages avant l'effondrement du portail.
  • Les objectifs de Zone 1 ont ete entierement designes pour les quatre types de portails (Prairie, Gorges, Racines profondes, Foret d'automne) :
    • Chaque type de portail dispose maintenant d'un pool equilibre d'objectifs Extraction, Chasse et Observation, a environ 33 % chacun pendant les runs de jour.
    • Les portails nocturnes conservent un fort biais vers la chasse aux creatures du Vide (Larve du Vide, Rampeur du Vide, Oeil du Vide, Invocateur du Vide).
  • La selection de la variante d'objectif herite desormais de la date du monde d'origine, afin que les spawns dependants de la phase de lune (comme l'Oeil du Vide) se produisent a la bonne frequence plutot que d'etre bloques sur une date fixe.
  • Suppression des anciennes cles de portail et definitions de pools qui n'avaient plus de recette d'artisanat active.