Siren's Commands v1.2.0
What's new
Siren's Commands v1.2.0
A compatibility and permissions release. No new commands, but if you run homes, nicknames, kits, or the inventory-tidy commands open to every player right now, check your permission groups after updating.
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Changed:
Now targets Hytale server 0.6.0+. If you are still running a 0.5.x server, stay on v1.1.0 until you update. Homes (/sethome, /home, /homes, /delhome), nicknames (/nick, /realname), /kit, and the inventory-tidy commands (/condense, ¨C18C, ¨C19C) are now staff-gated instead of open to every player. See the README's Commands list for which entries moved. Every command in the mod now declares its own dedicated permission node (sirenscommands.<command>), so any one of them can be granted or revoked on its own instead of only through its whole rank.
Under the hood:
Built against the new server API with zero code changes needed for the version jump itself — the whole command set carried over unchanged. Safer jar deployment: rebuilding while a server has the old jar open now deletes it before copying the new one in, instead of overwriting it in place. Overwriting a jar a running server has open can leave it half old, half new and throwing NoClassDefFoundError on classes it hadn't loaded yet; deleting first means the running server keeps its own consistent copy until you restart it.
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Requires Hytale server 0.6.0 or later. Drop the jar in /mods and restart.
This mod has no additional files