File Details
server-hide-settings-1.5.0.jar
- R
- Jan 29, 2026
- 79.38 KB
- 82
- Early Access
File Name
server-hide-settings-1.5.0.jar
Supported Versions
- Early Access
Server Hide Settings v1.5.0
This release focuses on stability and clarity: it keeps everything that already works, removes misleading toggles, and applies safe optimizations without changing core behavior.
✅ Key changes
- Overhead UI hiding is now a single feature
- Health bar and damage numbers are treated as one “Overhead UI” toggle (for Players and NPCs).
- This matches real in-game behavior on current builds where hiding HP often also affects damage numbers.
- Dashboard UI updated
- Simplified controls:
- Players: Hide Overhead UI
- NPCs: Hide Overhead UI
- Map: Hide Player Markers
- No UI reset behavior (the dashboard will not close on click).
- Simplified controls:
🛠 Improvements
- Removed unused/dead code to reduce maintenance overhead.
- Map marker no-op provider optimized (no unnecessary work per tick).
- System registration improved with safe fallbacks (better performance on builds that support narrower queries).
⚠️ Notes / Limitations
- Hot “show again” (restoring overhead UI without relog) is not guaranteed and is intentionally not forced in this release.
- Hot hiding is preserved as-is (no risky rebuild mechanisms added).
🔐 Permissions
- Admin permission:
serverhidesettings.admin

