RPG Leveling And Stats/Skills

RPG Leveling turns Hytale into a true RPG with XP, levels, zones, scaling difficulty, and stat progression. Easy–Extreme modes; spend points on Damage, Defense, Health, Stamina. 0.3.0: classes and 18 passives (LifeSteal, Impact…). HUD, GUI, leaderboard.

File Details

RPGLeveling-0.1.0.jar

  • R
  • Jan 17, 2026
  • 123.26 KB
  • 1.2K
  • Early Access

File Name

RPGLeveling-0.1.0.jar

Supported Versions

  • Early Access

[0.1.0] - 2026-01-17

✨ Added

  • ⚔️ Damage Skill: New stat that increases damage dealt to NPCs. Allocate points to deal more damage in combat
  • 🛡️ Defense Skill: New stat that reduces damage taken from NPCs/entities. Allocate points to become more resilient in combat
  • 🪨 Mining Skill: New stat that increases damage dealt to stone and ore blocks. Allocate points to mine faster and more efficiently
  • 🪵 Woodcutting Skill: New stat that increases damage dealt to wood blocks. Allocate points to chop trees and wood blocks faster
  • ⚙️ Maximum Stat Points Configuration: Added individual maximum stat point limits for each stat (MaxStatPointsHealth, MaxStatPointsStamina, MaxStatPointsMana, MaxStatPointsAmmo, MaxStatPointsOxygen, MaxStatPointsStaminaRegenDelay, MaxStatPointsMagicCharges, MaxStatPointsImmunity, MaxStatPointsDamage, MaxStatPointsMining, MaxStatPointsWoodcutting, MaxStatPointsDefense). Each stat can now have its own maximum allocation limit (default: 50 points per stat)
  • 🚫 BlacklistedStats Configuration: Added BlacklistedStats configuration option (comma-separated string format) to allow server administrators to blacklist specific stats that are not working well or should be disabled. Default blacklisted stats: Ammo, Immunity, MagicCharges, StaminaRegenDelay. You can add or remove stats from the blacklist in the config file

🔄 Changed

  • ⚡ HUD Performance Optimization: Completely reworked the LevelProgress HUD to use Hytale's native CustomUIHud system instead of custom implementations. This provides significantly better performance, reduces conflicts with other HUD mods, and improves overall stability
  • 🎨 UI Assets Rework: Reworked all UI assets of the mod for improved visuals, better consistency, and enhanced user experience. All UI elements have been updated with new designs

🐛 Fixed

  • 📝 Log Error Fix: Fixed spam log errors that occurred on server start when players didn't have levelup data yet. The system now properly handles initialization for new players without generating excessive log messages

💬 Note

All your messages encourage me and I'm not ready for all the changes that will be implemented! Thank you for your continued support and feedback.