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Refixes | Bug fixes & optimizations

A new and updated server bugfixes and optimizations mod derived from Hyfixes & Hyzen Kernel
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Refixes 0.4.1

File namerefixes-0.4.1.jar
Uploader
XytronixXytronix
Uploaded
May 31, 2026
Downloads
38
Size
286.0 KB
File ID
8176550
Type
R
Release
Supported game versions
  • 0.5

What's new

  • You can now pause a world in multiplayer with /world pause
  • Added option to pause idle worlds automatically
  • Trees no longer fall when chopping the trunk (BlockEntitySleep removed)
  • Added NPC Collision Mixins
  • Fixed an issue where WatchDogService didn't save a world upon server lag
  • PerPlayerHotRadiusService now iterates per world and applies the hot-radius update on each world's own thread
  • ParallelSpatialCollector now stores the Vector3d position directly instead of re-allocating a new Vector3d per append
  • Shared-instances can now be optionally reset
  • AutoRestartWorld for WatchDogService is now false by default due to a user experiencing save failure
  • WatchDogService will no longer restart the world before trying to save it
  • ActiveChunkUnloader is now actively saving the chunk before unloading it
  • MixinStoreSystemMetrics skips per-system HistoricMetric recording in the ECS tick loop
  • NPC collision impact on the world thread has been improved and an issue has been fixed that cause this to balloon
  • Flying NPCs can no longer crash the tick thread when they have an empty model