File Details
Refixes 0.4.4
- R
- Jun 19, 2026
- 305.03 KB
- 129
- 0.5
File Name
refixes-0.4.4.jar
Supported Versions
- 0.5
Crash fixes
- Fixed a crash that could take a world down when a player got off a mount.
- Fixed a crash that could take a world down when placing totems or other deployable items after their owner had moved between worlds.
- Fixed crashes in dungeons caused by the game trying to remove things that were already gone.
Performance
- NPC pathfinding has a per-tick limit, so large numbers of wandering NPCs cause fewer lag spikes. NPCs in combat are unaffected.
- AiThrottlerService no longer resets itself every few seconds and stops working.
- PerPlayerHotRadius: slightly reduced how much area stays fully active around players when the server is busy.
- You can enable an option to shut down a server that is stalling regardless of saving.
- Added an option to disconnect very slow clients whose data is piling up, to protect server memory.
Maintenance
- Removed several older fixes that the game engine now handles on its own.
- Optional integration with Blackbox for automatic incident capturing and profiling.