Refixes | Bug fixes & optimizations

A new and updated server bugfixes and optimizations mod derived from Hyfixes & Hyzen Kernel

File Details

Refixes 0.4.4

  • R
  • Jun 19, 2026
  • 305.03 KB
  • 129
  • 0.5

File Name

refixes-0.4.4.jar

Supported Versions

  • 0.5

Crash fixes

  • Fixed a crash that could take a world down when a player got off a mount.
  • Fixed a crash that could take a world down when placing totems or other deployable items after their owner had moved between worlds.
  • Fixed crashes in dungeons caused by the game trying to remove things that were already gone.

Performance

  • NPC pathfinding has a per-tick limit, so large numbers of wandering NPCs cause fewer lag spikes. NPCs in combat are unaffected.
  • AiThrottlerService no longer resets itself every few seconds and stops working.
  • PerPlayerHotRadius: slightly reduced how much area stays fully active around players when the server is busy.
  • You can enable an option to shut down a server that is stalling regardless of saving.
  • Added an option to disconnect very slow clients whose data is piling up, to protect server memory.

Maintenance

  • Removed several older fixes that the game engine now handles on its own.
  • Optional integration with Blackbox for automatic incident capturing and profiling.