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Prefab Schematic

Build any prefab in survival, Litematica-style: place a see-through hologram of the plan, build it block by block or floor by floor, and watch mistakes light up in red.
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PrefabSchematic-06.02.007.jar

File namePrefabSchematic-06.02.007.jar
Uploader
Zefix0509Zefix0509
Uploaded
Sep 30, 2026
Downloads
34
Size
411.7 KB
File ID
9019005
Type
R
Release
Supported game versions
  • 0.6

What's new

PrefabSchematic 06.02.007

✨ New

Placement view

Adjusting a plan no longer happens behind a full-screen menu. The camera moves above your build site at an angle, and a small panel on the right lets you:

  • Move the plan forward, back, left and right relative to the camera, up and down, by 1 or 5 blocks, or bring it to your feet.
  • Turn it 90° or mirror it.
  • Orbit the camera around the site, zoom in and out, or switch to a top view.
  • A green arrow (forward) and an orange arrow (right) on the ground show which way the buttons move the plan, and the site outline follows every click.
  • Done locks the site, Cancel puts everything back as it was, and Esc keeps the new position.

The placement view opens by itself after you place a new plan. You can also open it from My build sites, with crouch + Ability 3 on the Builder's Square, or with /schem view.

Materials in the library preview

The library preview now lists every material the plan needs, with its icon and quantity, most needed first.

Give missing materials (admins)

On the Materials page, admins get a Give missing button. It adds what the current layer (or the whole plan) still needs to their inventory. If some items don't fit, it says so; click again once you've made room. Every use is logged in the server console.

/schem holo

Hides or shows the hologram of your current build site, whatever you're aiming at.

🔧 Improved

Auto-build

  • Keeps going across layers: in layer-by-layer mode, it moves up to the next layer by itself once one is complete, all the way to the top. If you change layers while it runs, it switches to the layer you're on.
  • Missing materials no longer stop it: it starts with what you have and places everything it can. Blocks whose item you lack wait, and as soon as the item is back in your inventory it resumes by itself. After 10 minutes without the missing materials, it ends.
  • Only works inside the build site: start it while standing inside the plan's area (with a 2-block margin). If you walk out, it pauses and resumes when you come back. It never places a block where you're standing.
  • Use it again to stop it. On the Materials page, the button turns into Stop auto-build.
  • Clear messages at every step: start (with the list of missing items, e.g. "12× Oak Log"), pause and resume, waiting for materials, materials found, next layer, protected area, and a final summary. The build site bar also shows its state: running, paused, or waiting for materials.

Hologram toggle

  • Hiding or showing the hologram now sends a chat message. The "hidden" message explains how to bring it back.
  • The build site bar shows hologram hidden while it is hidden.

Builder's Square without a build site

If you have no build site yet, any key of the Square opens the library with a short explanation, instead of an error message.

Placing a plan

Clicking Place in front of me now closes the library right away, then opens the placement view once the site is ready. If something goes wrong, the chat tells you why, instead of leaving the menu stuck on "Loading".

🐛 Fixed

  • Correct blocks shown in red when placed while facing another direction, for example a vertical log or a slab. Blocks that look identical now match. Stairs, roofs and other blocks where the facing matters still need the right direction.
  • Auto-build stopping when the layer changed.
  • Auto-build stopping at the first missing material, even though other blocks could still be placed.
  • A hidden hologram often couldn't be shown again with the Square. Interact only works while aiming at a block; /schem holo and the My build sites button now always work.

🛠️ For server owners

  • The Builder's Square's crouch + Ability 3 now opens the placement view. Settings are still in the menu.
  • New config option autoBuildInsideMargin (default 2): how far around the plan's area still counts as "inside" for auto-build. It replaces autoBuildMaxDistance, and existing configs are converted automatically.
  • /schem debug (admins) now also checks the block you're aiming at: expected block and orientation, placed block and orientation, and the verdict. Useful when a block looks right but shows red.
  • Everything is available in English, French and Spanish.

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