
ℹ️ Description
ZombieNights is a Hytale server mod that creates a nightly survival experience by spawning different types of zombies around players when night falls. Spawn behavior, limits, intervals and timing are all fully configurable — both via config file and in-game commands.
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📂 Features
Night spawning — Zombies spawn only between NightStart and NightEnd hours (default: 20:00 to 05:00).
Configurable spawn intervals — Random interval between MinIntervalSeconds and MaxIntervalSeconds.
Night interval — Spawn only every N nights (default: every night).
Dynamic nightly cap — The maximum zombies per night grows each night (BaseCap + nights × CapIncrementPerNight), capped at AbsoluteMaxCap.
Multiple zombie variants — Each variant has its own minimum spawn radius and unlock threshold.
Auto despawn — Zombies spawned by this mod are automatically removed when morning arrives.
In-game commands — All numeric parameters can be changed at runtime without restarting the server.
✅ Full compatibility with:

⚙️ Configuration File
Located in the server's config directory as ZombieNights.json.
| Parameter |
Default |
Description |
MinIntervalSeconds |
10 |
Minimum seconds between spawn events |
MaxIntervalSeconds |
30 |
Maximum seconds between spawn events |
NightInterval |
1 |
Spawn every N nights (1 = every night) |
BaseCap |
10 |
Base zombie cap per night |
CapIncrementPerNight |
2 |
Extra cap added per night elapsed |
AbsoluteMaxCap |
32 |
Hard ceiling for the nightly cap |
SpawnsPerInterval |
1 |
Zombies spawned each interval |
NightStart |
20 |
In-game hour when night begins |
NightEnd |
5 |
In-game hour when night ends |
Spawns |
(see above) |
Per-entity spawn configuration |
💻 In-Game Commands
Command alias: /zombienights or /zn

Work in progres … 🧟 (Updates very soon …)