File Details
OreGenLibrary 1.0.8
- R
- Feb 21, 2026
- 654.07 KB
- 2.8K
- Early Access
File Name
OreGenLibrary.jar
Supported Versions
- Early Access
NEW FETURES V 1.0.8
RetroGen System is now fully implemented!
a permission is now availible for servers running this mod, you can grant oregenlib.retrogen.prompt or dtapgaming.oregenlibrary.retrogen.prompt to allow admins to accept retrogen Prompts.
When a person logs in that has permission to handle retrogen prompts they will be able to accept or decline them. The prompt will auto initiate for a play with permission once a server starts that has had New ores implemented in any form that is using OreGenLib. meaning if for example a mod that you are already running adds a new ore that they didnt have before it will trigger asking if you would like to add these new ores. If you add a Completely new mod that uses OreGenLib the same prompt will happen for all of the new ore types of that new mod.
What is "Retrogen"? - Retrogen is a system that will forcefully inject new ore types into chunks that have already been explored. (NOTE: this system can and most likely WILL cause some lag on larger servers that have a lot of chunks already explored. NOTE2: This system might cause server tick spam in your server log when it is running, it is asking a lot of the game (and lower end servers) to try to forcefully inject blocks and delete blocks from chunks that are already loaded.) There is now a file in your server called
oregenlibrary-retrogen.properties
that will allow you to set whether users are even prompted, Default setting is prompt, but you can also use auto_accept or auto_decline for the policy
you can set a few other configurations in that same properties file for the following:
safety range not to retrogen near play placed blocks (torches excluded) default=20
max_y axis default is 310 (lower this if you dont want ores injected into mountians)
force exclude surface - this setting is to attempt to prevent immersion breakage near players houses (random ores poking through the crust of orbis in their yards) - NOTE: another new feature in this update is for mod makers to have surface only ores - turning this to true will prevent retroGen of surface only ores - but do not fear this only blocks the retrogen so they will still spawn surface ores in newly generated chunks)
And then your budget for retrogen speed you can lower these settings if the lag is too much to handle on your server during retrogen, options are how many chunks are being ran at once, how long it hits those chunks for, how long it waits before running another attack on the current or next chunk, and the scan budget of blocks scanned per chunk per pass.
You can now also Force a retrogen of all modded ores using OreGenLib aswell. this will allow you to inject ore types that were added prior to this patch BUT DO NOTE it does NOT delete the ores that were previously injected so an area may get double the amount of ores its supposed to have if you run it on chunks that had some of the ores injected but not others.
New FEATURES for mod makers!!!:
- You can now exclude your ore types from spawning on the surface (aka Crust) you can also reverse this
- You can now FORCE your ores to ONLY be on the top x layers of the surface!
- You can now define what the chance PER VARIANT are not just the chance per ore type meaning you can state that the ore will be more plentiful the lower you get or higher you get. example is stone might have a 0.05 chance (5%) but volcanic might have a 0.25 (25%) chance to trigger.
(also updated the server version to match again to stop warnings)

