
in curseforge when uploading your mod remember to set this mod as a "Related Project" so it installs this plugin when a user installs your mod!

this command will open a list of all biomes in the WorldGen log and note their location if within a 512 Chunk circumference, not tested with Custom biomes yet or worldGen V2, also zone tab for testing oregen in specific zones

this command will open a UI on client side that shows all ores available in the assetmodule and probe up to 16 chunks in circumference for their locations. If none are found the TP button will be greyed out.

this document gives examples of a correctly set up Ore_Gen\CustomOreTypes.xml file

this HTML document allows hovering over an example xml schema to explain what each option is and why it is important. you find it in your mods folder after clicking export in game on the "XML Template" button

this command will open a UI with the general explanation of what you can do and how to do it. for detailed examples and information you can "export" the documents to your mods folder right from inside this UI at the top.

XML Builder in the new Update NOW!!!!

