File Details
Orbis_and_Dungeons-2026.2.10-7856.jar
- R
- Feb 10, 2026
- 128.59 KB
- 57
- Early Access
File Name
Orbis_and_Dungeons-2026.2.10-7856.jar
Supported Versions
- Early Access
Version 2026.2.9 - Unified Commands, Mod Integration, Smart Resets & UI Modernization
๐ฎ Unified Command System (Complete Overhaul)
All legacy commands have been replaced with a clean, unified structure using 4 base commands with subcommands:
Old → New Command Migration
| Old Command | New Command | Notes |
|---|---|---|
/racetrade <race> |
/race change <race> |
Now a subcommand |
/racereset |
/race reset |
Auto-opens race UI |
/raceinfo |
/race info |
Unchanged behavior |
/racereload |
/race reload |
Unchanged behavior |
/raceselect |
/race select |
Now a subcommand |
/tradeclass <class> |
/class change <class> |
Now a subcommand |
/resetclass |
/class reset |
Auto-opens class UI |
/racesetlanguage --confirm --language=X |
/language set X |
Simplified syntax |
| (new) | /build select |
Opens race → class flow |
| (new) | /build change --race X --class Y |
Change both at once |
| (new) | /build reset |
Resets both, opens full UI flow |
| (new) | /build info |
Shows race + class combined |
/race — Race Management
| Subcommand | Usage | Description |
|---|---|---|
select |
/race select [--player <name>] |
Opens race selection UI |
change |
/race change <race> [--player <name>] |
Change race directly by name |
reset |
/race reset [--player <name>] |
Reset race → opens race UI only |
info |
/race info [--player <name>] |
Show current race info |
reload |
/race reload |
Reload configs (admin) |
/class — Class Management
| Subcommand | Usage | Description |
|---|---|---|
select |
/class select [--player <name>] |
Opens class selection UI |
change |
/class change <class> [--player <name>] |
Change class directly by name |
reset |
/class reset [--player <name>] |
Reset class → opens class UI only |
info |
/class info [--player <name>] |
Show current class info |
/build — Combined Race + Class (NEW)
| Subcommand | Usage | Description |
|---|---|---|
select |
/build select [--player <name>] |
Opens race UI → flows to class UI |
change |
/build change --race <race> [--class <class>] [--player <name>] |
Change both at once |
reset |
/build reset [--player <name>] |
Reset both → opens race UI → class UI |
info |
/build info [--player <name>] |
Show race + class combined info |
/language — Language Management (NEW)
| Subcommand | Usage | Description |
|---|---|---|
set |
/language set <code> |
Set server language |
list |
/language list |
List all available languages |
current |
/language current |
Show current language |
Architecture: Each command extends AbstractPlayerCommand with withOptionalArg("player", ...) for admin targeting.
๐ Smart Reset Commands with Auto-UI
Reset commands now automatically open the corresponding selection UI, eliminating the need for players to manually re-open the UI after a reset.
| Command | What Resets | UI Behavior |
|---|---|---|
/race reset |
Race + Class data | Opens race selection UI only → applies race with saved class → closes |
/class reset |
Class only (keeps race) | Opens class selection UI only → select class → closes |
/build reset |
Race + Class data | Opens race UI → class UI (full selection flow) |
Technical Implementation:
RaceSelectionPagenow has araceOnlymode:- Normal mode (
/build select,/build reset): confirm → opensClassSelectionPage - Race-only mode (
/race reset): confirm → applies race + saved class directly →this.close()
- Normal mode (
/race reset: Saves the player's current class before resetting, then opensRaceSelectionPage(targetRef, true, savedClass). After race selection, the saved class is reapplied automatically./class reset: Keeps the race, sets class to"none", opensClassSelectionPage(targetRef, currentRace).
Translation Keys Added:
command.race.reset.opening_ui/command.race.reset.ui_failedcommand.class.reset.opening_ui/command.class.reset.ui_failedcommand.build.reset.success_self/command.build.reset.success_other/command.build.reset.by_admincommand.build.reset.failed/command.build.reset.opening_ui/command.build.reset.ui_failed
๐ Mod Integration System (NEW)
RPGLeveling Integration
Automatic stat synchronization with RPGLeveling mod:
- Event-Driven Sync: Listens for level-up events and reapplies race/class bonuses
- Additive System: Race bonuses stack with RPGLeveling stats (no conflicts)
- Zero Dependencies: Uses reflection — works with or without RPGLeveling installed
Architecture:
ModIntegration.java— Main facade with auto-detectionRPGLevelingIntegration.java— Event handling and stat sync (all output viaSystem.outto avoid SEVERE log issues)HardcoreModeIntegration.java— Difficulty scaling API
HardcoreMode Integration
Dynamic difficulty scaling based on race and class:
| Combination | Multiplier | Effect |
|---|---|---|
| Orc Berserker | 1.265x | +26.5% mob difficulty |
| Human Swordsman | 1.05x | +5% mob difficulty |
| Elf Assassin | 0.855x | -14.5% mob difficulty |
Spawn Rate Modifiers: Orc/Dwarf +20% spawns, Elf/Tiefling -20% spawns.
โ๏ธ Balance Changes
Orc — Major Buff (Pure Tank Role)
| Stat | Before | After | Change |
|---|---|---|---|
| Health | +75 HP (175 total) | +100 HP (200 total) | +25 HP |
| Stamina | 0 (10 total) | -2 (8 total) | -2 Stamina |
Design: Orc is now the ultimate tank with the highest HP pool in the game (200). Trades stamina for raw survivability.
Dwarf — Resistance Adjustment
| Stat | Before | After | Change |
|---|---|---|---|
| Physical Resistance | 30% | 20% | -10% |
Slightly toned down physical resistance for better balance. Fall resistance remains at 50%.
๐จ UI System Modernization
Complete UI Redesign (850×600px)
- Modern Aesthetic: Gradient backgrounds, rounded corners (6-8px), hover/pressed animations
- Color Palette:
#1a1a1abackgrounds,#d4af37gold accents,#4d8ac0selection borders - Enhanced Layout: 300px list panel, 60px auto-width buttons, clear section separation
- Reusable Components (
Common.ui):@PageOverlay,@DecoratedContainer,@Title,@Subtitle,@BackButton,@TextButton,@SecondaryTextButton,@CancelTextButton,@DefaultScrollbarStyle,@SelectionCard
Fixed: UTF-8 BOM Encoding
.uifiles must be UTF-8 without BOM — fixed all UI files to remove BOM bytes that prevented Hytale from parsing them.
Fixed: Invalid Template References
- Replaced
@PageButton(does not exist) with@SecondaryTextButtonacross all UI files. - Fixed
#Titleand#Content— these are Group slots in@DecoratedContainer, not Labels.
๐ Critical Bug Fixes
Fixed: Mod Not Loading (SEVERE Log Issue)
Problem: After adding mod integrations, the plugin loaded but never "Enabled" — commands and UI didn't work.
Root Cause: RPGLevelingIntegration.java used System.err.println() and e.printStackTrace() which output as SEVERE in the Hytale log. The PluginManager treats SEVERE output during start() as a plugin failure.
Solution: Changed all System.err.println → System.out.println, removed e.printStackTrace(), made error messages indicate non-fatal status.
Rule Discovered: Never use System.err or e.printStackTrace() in Hytale plugins — always use System.out.println for all mod logging.
Fixed: Hardcoded Translation Keys
- Race UI now dynamically reads strengths/weaknesses from
RaceConfiginstead of hardcoded translation keys. - Empty slots no longer show raw keys like "race.finstermensch.strength.3".
Fixed: Race Descriptions Not Updating from Config
- Race UI now reads descriptions from config file (like class UI already did).
Fixed: CustomUI Selector Mismatches
- Fixed
cmd.set()selectors that referenced non-existent UI element IDs. - Added missing IDs to
.uifiles:#StrengthsHeader,#WeaknessesHeader,#PrevPageButton, etc.
๐ Translation System
Spanish Translation Added
Complete Spanish (es.json) translation — 127+ keys covering all commands, UI, races, and classes.
Supported Languages (4 total)
| Code | Language | Status |
|---|---|---|
en |
English | โ Complete |
pt_br |
Português (Brasil) | โ Complete |
es |
Español | โ Complete |
ru |
ะ ัััะบะธะน | โ Complete |
Usage: /language set es (replaces old /racesetlanguage --confirm --language=es)
๐ New Documentation
docs/UI_SYSTEM.md— Complete UI system reference (components, colors, Java integration, events)docs/MOD_INTEGRATION.md— Mod integration guide (RPGLeveling, HardcoreMode)
๐ Files Modified/Created
Java Files (New):
commands/RaceCommands.java—/racecommand with 5 subcommandscommands/ClassCommands.java—/classcommand with 4 subcommandscommands/BuildCommands.java—/buildcommand with 4 subcommandscommands/LanguageCommands.java—/languagecommand with 3 subcommandsintegration/ModIntegration.java— Integration facadeintegration/RPGLevelingIntegration.java— RPGLeveling integrationintegration/HardcoreModeIntegration.java— HardcoreMode integration
Java Files (Modified):
ui/RaceSelectionPage.java— AddedraceOnlymode, dynamic config loading, fixed templatesui/ClassSelectionPage.java— Fixed templates, consistent with RaceSelectionPageRaceMod.java— Registers 4 unified commands + ModIntegration.initialize()RaceManager.java— Updated stat application for Orc balance changes
UI Files (Modified):
Common/UI/Common.ui— Added 10 reusable componentsCustom/Pages/race_selection.ui— Complete redesign (850×600), BOM removedCustom/Pages/class_selection.ui— Complete redesign (850×600), BOM removed
Translation Files (Modified):
en.json,pt_br.json,ru.json— Added 20+ new keys for unified commands and reset UIses.json— NEW complete Spanish translation
Java Files (Removed):
commands/RaceSelectCommand.java— Replaced by/race selectcommands/TradeClassCommand.java— Replaced by/class changecommands/ResetClassCommand.java— Replaced by/class resetcommands/SetLanguageCommand.java— Replaced by/language set
๐ For Server Admins
Breaking Changes:
- โ ๏ธ All old commands (
/racetrade,/resetclass,/tradeclass,/racereset,/raceselect,/racesetlanguage) are removed - Use the new unified commands:
/race,/class,/build,/language - If coming from pre-2026.2.9, delete
races_config.jsonto get updated Orc stats (200 HP, -2 Stamina)
Update Steps:
- Replace JAR file
- Delete old
races_config.json(to get Orc balance update) - Restart server
- Verify with
/race infoand/build info
What Players Will Notice:
- โ
New cleaner commands (
/race,/class,/build) - โ
Reset commands auto-open selection UI (no manual
/race selectneeded) - โ Modern, polished UI with hover effects
- โ Spanish language available
- โ Orc is now 200 HP (massive tank buff)

