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Orbis & Dungeons (RPG class mod)

The Evolution Update introduces a modular Race and Class system, allowing players to combine unique biological traits and combat specializations for permanent stats, weapon bonuses, and elemental resistances.

File Details

Orbis_and_Dungeons-2026.1.21-41725.jar

  • R
  • Jan 21, 2026
  • 36.53 KB
  • 702
  • Early Access

File Name

Orbis_and_Dungeons-2026.1.21-41725.jar

Supported Versions

  • Early Access

Orbis and Dungeons - Changelog


Version 2026.1.21 - Component System & Admin Commands

🎉 What's New

Component-Based Architecture

  • Migrated to Component System: Race data is now stored using Hytale's persistent component system (RaceData component)
  • Persistent Storage: Race selection, timestamp, and player data now persist across server restarts
  • Better Performance: Eliminated memory-based tracking in favor of entity components

New Admin Commands

Added three new operator commands for race management:

/racetrade <race> [--player <username>]

  • Change your race or another player's race
  • Arguments: HUMAN, ELF, or ORC
  • Example: /racetrade elf --player Steve

/racereset [--player <username>]

  • Reset race selection (player must reconnect to choose again)
  • Example: /racereset --player Alex

/raceinfo [--player <username>]

  • Display detailed race information including selection date
  • Example: /raceinfo --player Notch

All commands support the optional --player argument for operators to manage other players' races.


Version 2026.1.20 Release Notes