⚔️ Mythfall RPG
⚠️ Beta Disclaimer
This mod is currently in active beta development and is far from its full vision.
Features may change, break, or be removed. Use at your own risk.
Don’t choose a class. Become one.
Mythfall RPG is a lightweight progression system built to integrate naturally into Hytale’s combat.
No rigid classes. No massive skill trees. Your playstyle defines your growth.
✨ Core Concept
Progression is action-driven:
- Fight enemies
- Gain overall level
- Improve weapon proficiency
- Unlock combat-altering perks
The more you use a weapon type, the stronger and more specialized you become with it.
🗡️ Weapon Perks
Unlock perks by reaching proficiency milestones:
- Sword — (In development)
- Bow — Distance-based scaling damage
- Dagger — Poison (Damage over Time)
- Mace — Chance to Stun
- Axe — Bleeding (Damage over Time)
- Grimoire / Staff — Necrotic damage bonus
Each perk reinforces a distinct combat identity.
🎨 Interface
Clean, minimal UI with modern rounded typography inspired by Sono and Arciform, designed to remain readable during combat while respecting Hytale’s aesthetic.
💬 Feedback
The project is evolving.
Suggestions, balance feedback, and bug reports are welcome.

