MysticNametags

A custom nametag system where you create your own tags players can equip or purchase.

File Details

mysticnametags-1.2.4.jar

  • R
  • May 18, 2026
  • 22.27 MB
  • 50
  • Early Access

File Name

mysticnametags-1.2.4.jar

Supported Versions

  • Early Access

🏷 MysticNameTags v1.2.4


🔧 Integration & Glyph Quality Update

This update improves tag color handling, packet glyph comfort, UI preview cleanup, and Endless Leveling nameplate integration.


✨ New Features

Tag Color Formatting Upgrade

  • Added shared color formatting support across chat, placeholders, UI previews, and glyph nameplates.
  • Tags now support legacy colors, hex colors, and a supported MiniMessage subset.
  • Added support for MiniMessage gradients such as:
"<bold><gradient:#8A2BE2:#00E5FF:#FF55FF>[Mystic]</gradient></bold>"

Supported MiniMessage features include hex colors, named colors, bold, italic, reset, and gradients.


Glyph Nameplate Self-View Toggle

Players can now hide only their own packet glyph nameplate for third-person camera comfort.

/mnametags nameplate off
/mnametags nameplate on
/mnametags nameplate toggle
/mnametags nameplate status

When disabled, only the player’s own view hides their packet glyph nameplate. Other players can still see it normally.


Endless Leveling Nameplate Integration

MysticNameTags now integrates with Endless Leveling through its public API.

When enabled, MysticNameTags can suppress Endless Leveling’s native nameplates and become the main nameplate writer while still displaying Endless Leveling data.

New setting:

{
  "endlessLevelingNameplatesEnabled": true
}

New format tokens:

{endless_level}
{endless_prestige}
{endless_race}
{endless_primary_class}
{endless_secondary_class}

🧼 UI Improvements

  • Cleaned up tag preview rendering in Custom UI screens.
  • Raw color codes such as &#RRGGBB no longer leak into full nameplate previews.
  • Individual tag labels now use a representative display color where supported.
  • Full nameplate previews remain clean and readable due to Hytale Custom UI label limitations.

🧪 Glyph System Improvements

  • Improved glyph color parsing and normalization.
  • Added tint lookup support for glyph colors.
  • Added self-view visibility storage with:
{
  "ownNameplateVisible": true
}

Existing player data defaults to visible, so no player nameplates are hidden automatically after updating.


🐞 Fixes

  • Fixed inconsistent color handling between chat, placeholders, UI previews, and glyph nameplates.
  • Fixed raw formatting appearing in UI preview text.
  • Fixed third-person camera discomfort caused by a player seeing their own packet glyph nameplate.
  • Improved Endless Leveling refresh behavior when player progression state changes.

⚙️ Upgrade Notes

Before updating, back up:

settings.json
tags.json
playerdata

After installing the new jar, reload or restart the server and check that the new settings are generated correctly. Test one legacy hex tag, one MiniMessage gradient tag, and /mnametags nameplate status to confirm the new self-view toggle.