File Details
mysticnametags-1.1.7.jar
- R
- Mar 6, 2026
- 22.07 MB
- 27
- Early Access
File Name
mysticnametags-1.1.7.jar
Supported Versions
- Early Access
🏷 MysticNameTags v1.1.7
🧩 Server Compatibility
- Target Server Version:
>= 2026.1.0 - Tested against Hytale server builds
2026.1.x - Fully compatible with v1.1.6 configs, storage, and tags
No config migrations are required.
🔥 Major Additions
1️⃣ HyperPerms Integration
MysticNameTags now supports HyperPerms as a permissions backend.
Supported Permission Providers
MysticNameTags now automatically detects and supports:
- LuckPerms
- PermissionsPlus
- HyperPerms
- Native server permissions
Behavior
IntegrationManager now probes permission systems in priority order:
- HyperPerms
- LuckPerms
- PermissionsPlus
- Native server permissions
If a provider is unavailable, MysticNameTags safely falls back to the next available system.
This ensures tags using permission requirements such as:
"permission": "mystictags.tag.founder"
continue to function regardless of which permissions plugin a server uses.
2️⃣ Experimental Glyph Nameplates (VERY unstable)
An experimental glyph-based nameplate system has been introduced.
⚠️ This feature is currently highly unstable and considered experimental.
The glyph system attempts to render nameplates using 3D glyph models instead of the standard text nameplate system.
How it works
Each character in a nameplate is rendered as an individual model glyph.
Example layout:
[Rank] PlayerName [Tag]
becomes:
Glyph_R
Glyph_a
Glyph_n
Glyph_k
...
Each glyph is:
- A model asset
- Positioned relative to the entity
- Colored using tint effects
This allows theoretically:
- full RGB hex color support
- gradients
- animated text
- custom fonts
- icon glyphs
- multiline nameplates
Current limitations
The system is currently extremely cursed due to Hytale engine constraints.
Current issues include:
- Severe performance overhead
- Glyph rotation problems
- Model transform inconsistencies
- ECS update jitter
- Compatibility conflicts with other nameplate overrides
Required configuration
To see glyph nameplates:
- All other nameplate overrides must be disabled
- The experimental system must be enabled manually
Otherwise the default nameplate renderer will override it.
Recommendation
This system is not recommended for production servers yet.
It exists primarily as a proof-of-concept for future advanced nameplate rendering.
3️⃣ HTHolograms / HTNameplates Compatibility
The HTNameplates plugin (HTHolograms ecosystem) now includes native support for MysticNameTags tags.
Resource: HTHolograms
Integration behavior
HTNameplates can now read MysticNameTags' API.
Benefits
Server owners now have multiple rendering options:
| System | Renderer |
|---|---|
| MysticNameTags | Default nameplate |
| MysticNameTags Glyph System | Model glyph renderer (experimental) |
| HTNameplates | Holographic nameplate system |
This dramatically improves compatibility with external UI plugins.
⚙ Major Internal Improvements
Nameplate Rendering Optimization
A large amount of internal nameplate logic was refactored and optimized.
Improvements include:
- Reduced ECS update churn
- Smarter update scheduling
- Reduced transform recalculation
- Cached nameplate state where possible
- More efficient tag switching
These changes significantly reduce the overhead of dynamic nameplate updates.
IntegrationManager Improvements
Integration detection and handling was improved across several systems.
Enhancements include:
- Cleaner permission backend detection
- Safer integration probing
- Reduced logging noise
- More resilient fallback behavior
- Better separation of stat / economy / permission providers
This makes MysticNameTags significantly more stable when multiple server mods are installed.
Updated API Calls
MysticNameTags has been updated to match recent Hytale server API changes.
Updated areas include:
- ECS component access
- entity effect handling
- model asset references
- server integration hooks
This ensures full compatibility with the latest 2026.1.x server builds.
🚀 Performance
Nameplate updates are now more efficient
Internal optimization reduced unnecessary recalculation of nameplates.
Benefits include:
- lower ECS overhead
- reduced transform updates
- fewer redundant state checks
These improvements become especially noticeable on servers with many players.
Glyph system isolated
The experimental glyph renderer now runs in its own internal system, preventing it from impacting normal nameplate behavior when disabled.
🐛 Bug Fixes
Fixed nameplate update edge cases
Resolved issues where:
- nameplates could update too frequently
- tag changes could trigger redundant rebuilds
- unnecessary ECS updates occurred during player state changes
Improved integration resilience
Fixed several edge cases where:
- missing integrations caused log spam
- optional dependencies were not properly detected
- stat providers could throw unexpected errors
MysticNameTags now fails gracefully when integrations are missing.
⚠ Experimental Systems
Glyph Nameplates
The Glyph Nameplate Renderer is currently highly experimental.
Known issues:
- unstable rendering
- heavy performance impact
- engine transform quirks
- incomplete feature support
Future updates may expand or completely redesign this system once the Hytale API stabilizes.
📦 Summary
MysticNameTags v1.1.7 focuses primarily on:
- expanding permission backend support
- improving nameplate performance
- introducing a next-generation experimental nameplate renderer
- improving compatibility with external UI systems