MysticNametags

A custom nametag system where you create your own tags players can equip or purchase.

File Details

mysticnametags-1.0.7.jar

  • R
  • Jan 31, 2026
  • 3.45 MB
  • 84
  • Early Access

File Name

mysticnametags-1.0.7.jar

Supported Versions

  • Early Access

MysticNameTags 1.0.7

Forgot to fix the console sending for admin commands for things like Texbex command processing and in-game console commands.

Added

  • Full console support for /tagsadmin commands
    • All admin subcommands can now be executed from console or in-game
    • Includes:
      • /tagsadmin open <player>
      • /tagsadmin givetag <player> <tagId>
      • /tagsadmin removetag <player> <tagId>
      • /tagsadmin reset <player>
  • Unified admin command handling using a sender-agnostic command base
  • Improved internal command structure for future admin extensions

Changed

  • /tagsadmin subcommands now extend a sender-agnostic command base
    • No longer restricted to player senders
  • Command execution flow updated to match Hytale’s async command model
    • Uses CompletableFuture<Void> for proper framework compatibility
  • /tagsadmin open UI logic now executes safely on the target player’s world thread
    • Prevents thread assertion errors when run from console

Fixed

  • Fixed Wrong sender type, expecting Player when running admin commands from console
  • Fixed Assert not in thread! crash when opening the Tags UI via console
  • Fixed command execution signature mismatch with Hytale’s AbstractCommand
  • Prevented unsafe ECS Store access from non-world threads

Notes

  • UI pages are always opened on the target player’s world thread, regardless of command sender
  • Admin permissions remain unchanged:
    • Root: mysticnametags.admin
    • Per-subcommand: mysticnametags.admin.<subcommand>
  • This update focuses on stability, correctness, and tooling, with no gameplay changes