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Mrhash Better Staves

Upgraded Fire and Ice Staff, added extra spells. Void, Life (Multiplayer heal) and Earth staves. "Deathbourne" longsword for fun added. Nothing too OP, gives use for other extra essences. More abilities and ideas to come in the future!

File Details

Mrhash Better Staves 24th Feb 2026

  • R
  • Feb 24, 2026
  • 1.41 MB
  • 30
  • Early Access

File Name

Mrhash Better Staves 240226.zip

Supported Versions

  • Early Access

Costs of each staff is now more in line with each of the others.

Added an Earth Staff. Also costs Life Essence like the Life staff but is damaging.

Each staff has an extra ability. Fire/Ice/Life is and AOE linked to ability2 (5 essence). Due to being unable to make AOE spell damage user friendly, you'll get the Fire/Ice resistance to mitigate it. For fairness, I added that you'll take double damage of the other damage for the same duration. Void and Earth summons an NPC that will fight with you, linked to Ability1, but you have to look to the ground more, otherwise you'll lose the HP/Essence cost. Currently I don't think there's a way to make them attack without you attacking or get attacked first.

Added non-staff weapon Deathbourne. Original idea with original name without any inspiration from any MMORPG... Found in the blacksmiths anvil bench. High cost, very high durability. No essence costs. Every 3rd attack 10% heal. Ability1 spawns zombie. Ability2 Ice AOE. Like I said, totally original!