Spawners-1.1.0.jar
What's new
Added
- Added setting for
maxNearbyEntities,checkNearbyEntities, andnearbyEntitiesCheckRadius
Fixed
- Fixed issue where the preview could sometimes stay if you break a spawner after server reboot
Changed
- Added the ability to decide if it should tick spawners using world game time or system time
useWorldTimeTicks
Removed
Removed some debugs I forgot about
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

