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MMO Skill Tree & Abilities

(Multiple Languages) MMO Skill Tree adds an RPG-style progression system where every action you take helps you grow stronger.

File Details

MMOSkillTree-1.0.4.jar

  • R
  • May 3, 2026
  • 2.45 MB
  • 19
  • Early Access

File Name

MMOSkillTree-1.0.4.jar

Supported Versions

  • Early Access

v1.0.4

A new consumable scroll for resetting a single skill of your choice via a picker UI, plus a configurable rested XP system.

  • New: Rested XP — skills accrue a bonus pool while you're logged out. The next time you earn XP in a skill with a pool, that gain pays double until the pool drains. Each skill card shows a cyan Rested badge when a pool is waiting; a chat line on login summarizes how many skills accrued. Admins pick the accrual model (Off / Flat XP per hour / % to next level per hour / Hybrid) and tune all knobs — per-hour rate, max pool, multiplier, max offline hours credited — from the admin menu, or via /mmoconfig restedxp <mode>
  • New: Skill Reset Scroll — a second reset-scroll variant that resets one skill of your choice instead of all of them. Hold to open the picker, confirm, and only that skill's claimed rewards are refunded; XP and level are preserved. Closing the picker without confirming costs nothing — the scroll is consumed only on confirmation. Skills with nothing to reset are visibly disabled. The original Skill Tree Reset Scroll (3-second hold to reset everything) is unchanged
  • New: per-player bypass permissions for Quests, Achievements, and Abilitiesmmoskilltree.bypass.quests, mmoskilltree.bypass.achievements, and mmoskilltree.bypass.abilities let admins or testers use these features as if they were globally on, even with the matching server toggle off. Strictly separate from mmoskilltree.admin; with the global permissions toggle off, only OP bypasses
  • Fixed: Tracked Quests panel lingered when quests were disabled — the TRACKED QUESTS heading and empty-state hint now hide cleanly, matching the Tracked Achievements panel
  • Fixed: ability rewards still appeared in the skill tree when abilities were disabled — ability and triggered-passive cards now disappear with the master toggle off, and any tier consisting solely of ability unlocks is hidden entirely. Re-enabling abilities restores everything (including pending claims) exactly as it was
  • Fixed: pressing the ability keys spammed an "abilities disabled" notification on servers with abilities off — Ability 1 / 2 / 3 now behave like vanilla Hytale when the feature is off, so native bindings (e.g. crossbow reload on Ability 3) still fire unchanged and items with no native binding produce no notification
  • Fixed: claiming an item reward with a full inventory marked the card as claimed — the card stayed flipped to "Claimed" even though no items were delivered. It now stays "Available" when your inventory is full so you can make space and claim it for real