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MMO Skill Tree & Abilities

(Multiple Languages) MMO Skill Tree adds an RPG-style progression system where every action you take helps you grow stronger.

File Details

MMOSkillTree-0.13.0.jar

  • R
  • Feb 25, 2026
  • 1.75 MB
  • 2.1K
  • Early Access

File Name

MMOSkillTree-0.13.0.jar

Supported Versions

  • Early Access

v0.13.0

Elite Hostile Mobs

  • Tiered elite mob system - Hostile mobs can now randomly become elite when they spawn into the world. Elite mobs have boosted max health, deal more damage, and take less damage
  • On-spawn elite rolling - Elite status is determined the moment a mob first appears, not during combat, preventing mid-fight bugs
  • Three default tiers - Rare (70% chance, 1.5x HP/damage), Elite (25% chance, 2.5x HP, 2x damage), and Legendary (5% chance, 5x HP, 3x damage). Fully customizable
  • Override-based config - Elite mobs config now uses the same override pattern as other configs. Only your customizations are saved; defaults auto-update with mod versions
  • Mob filtering - Allow/deny lists control which mobs can become elite. Assign specific tiers to individual mobs via tier overrides
  • Projectile and prop safety - Non-living entities can never become elite, preventing accidental stat scaling on arrows and environmental objects
  • Admin toggle - Enable or disable from the Admin Dashboard under General Settings. Disabled by default

Quest Builder