File Details
ImmersiveHud-1.0.3.jar
- R
- Mar 20, 2026
- 387.77 KB
- 42
- Early Access
File Name
ImmersiveHud-1.0.3.jar
Supported Versions
- Early Access
v1.0.3 - Config system, new rules & bug fixing
Changes:
- Improved config file system (sorry guys but if you are not using the default configuration you will need to customize your configuration again)
- Added more rules related to player movement status: PLAYER_SWIMMING, PLAYER_FLYING, PLAYER_GLIDING, PLAYER_JUMPING, PLAYER_CROUCHING, PLAYER_CLIMBING, PLAYER_IN_FLUID, PLAYER_ON_GROUND, PLAYER_FALLING, PLAYER_SITTING, PLAYER_ROLLING and not releasing CHARGING_WEAPON rule
- Centralized all HUD component definition (Ex. config key, default visibility and default rules) in one class to make it easier to maintain and more stable
- Added method getPluginVersion to get plugin version from manifest and pass it to GlobalConfig
Bugs resolved:
- Fixed bug with packet_watcher not detecting the item in hand properly
- Removed rule 'ALWAYS_HIDDEN' and all the related logic. To archive the same behaviour for a component, just toggle its visibility to hide and clear all its rules

