HynfinityIndexer-0.7.7-202611101958.jar
What's new
HynfinityIndexer 0.7.7 — pipe tiers, traffic and a reworked screen
Requires a Hytale server 0.7.x (built and tested on 0.7.7). Existing Indexers, chests, buffers, items in transit and config are kept.
⚠️ Back up your world before updating. Placed pipes are redrawn in a new shape format that older versions don't know: going back to an older file by swapping the JAR turns them into unknown blocks. To roll back, restore that backup.
New
- Three pipe tiers: Copper (half speed), Riveted Iron (base speed) and Cobalt (twice the speed). A Pipe Coupler joins different tiers. Pipes you already placed become Riveted Iron, at the speed they had.
- Redesigned Indexer: a riveted routing node that faces you when placed and animates for every item going in or out. Pipes plug into its back, sides, top and bottom, never its front.
- Traffic in the pipes: when items arrive faster than a pipe lets them in, they slow down, queue evenly (7 per block) and the queue grows back toward its source. Branches meeting at a junction take turns; nothing ever waits inside a junction or a coupler.
- Items meeting in a tube keep to their right to pass each other, then ease back to the middle.
- Items slide out of and into chests, with a soft glow when one lands. Their exact spot in the pipes is saved across restarts, unloaded chunks and reconnections.
- Right-click an item: choose a quantity (1, half, a stack, all but one, or typed) or Locate it — the chests holding it are outlined for you for 10 seconds.
- Keep 1 toggle: withdrawals leave one item in each chest.
- Withdrawals keep going after you close the page.
- Category tabs, and a sort dropdown whose choice and order are saved per player. Search matches translated names, ignores accents, and
@modfilters by mod. - One entry per item variant (durability…), withdrawn exactly.
- A teal corner marks the inventory items the network already holds: what Quick stack sends.
- Take all button on Reception; drag Reception onto Dispatch to send arrivals back.
- A chime and a notification when a Deposit all / Quick stack has fully landed ("Sounds" toggle).
- SimpleClaims support (optional): opening an Indexer, the chests each player sees and where networks reach all follow claims.
- Lock, shop and claim mods are respected: the Indexer never shows, takes from or fills a chest its user couldn't open by hand.
excludedContainerBlocksconfig: container ids pipes never connect to. Per-player chests (Ender/Void chests) are never connected.- Metal sounds and break debris for pipes and the Indexer.
Changed
- The Riveted Iron Pipe (formerly Glass Pipe) is now crafted from Iron Bars.
- The Buffers window and double-click are gone: drag and Shift+click do it all. Shift+click and Take all never fill your hotbar.
- While dragging, the other mouse button drops one item or the whole stack.
- The page closes when you walk away (8 blocks), leave the world or the Indexer is broken.
- Action messages show on the page instead of in chat; large quantities read like
1.5k. maxConcurrentTransfersnow defaults to 128;config.jsonis migrated automatically (the old one is kept asconfig.v2.json.bak).- An Indexer placed earlier with something in front of it turns once on load so its network stays whole.
Fixed
- Clicking a network item or a category tab could disconnect the player.
- Buttons could stop responding on servers with an anti-cheat packet limit (the page sent too many events).
- Items no longer stop for nothing, deadlock or get dropped while waiting at a junction.
- Items cut off by a broken pipe finish their trip or go back.
- Networks whose chunk loads after startup, and items in their pipes, are restored.
- Deposit all stops when the page closes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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