GlymeraBluestone-148.0.0.jar
What's new
GlymeraBluestone - Changelog
v148.0.0 (2026-09-24) — Rotated copies keep their direction (repeater, counter, timer)
- Fixed: a copied circuit pasted after
/rotate(90, 180 or 270 degrees around the vertical axis) had every repeater, counter and timer still pointing the way the original did. The structure itself landed in the right place, but these three parts store their orientation in the block variant (theW/EWvariants), and the game's rotate tool only turns a block's rotation index, never its variant. So a pasted repeater kept passing its signal east while its row now ran north, the wires next to it did not connect (the loose wire ends in the Discord screenshots) and the lamp behind it stayed dark. Pistons, observers, hoppers, comparators, torches, beam sensors, ejectors and applicators read the rotation index and were already right. - When a pasted part registers, Bluestone now works out which way it really points (variant plus rotation index) and converts it to exactly the form a hand placement produces: north and south as the base variant with rotation 0 or 2, west and east as the
W/EWvariant with rotation 0. Delay (D2–D4), counter target (C2–C6), timer stage (S2–S8), the visible state and the marker holding the counter/timer values are kept. Pasted wires get rotation 0 back as well, like hand-placed wires; their arms are computed from the neighbours as before. - Nothing changes for hand-placed parts: they already have that form, so the check writes nothing. Copies pasted with 147 or earlier stay as they are — paste them again.
- Harness: new scenario
pasterot(a source box with repeater EW, counter C3, timer S2, a piston with a stone in front and a wire corner, copied at 0/90/270/180 degrees through the builder-tool code path; 48 checks on ids, rotation indices, wire shapes, lamps and the piston's push direction; 147 fails 3 of the original 18 probe checks, 148 passes all). SimLab 0.21.0 addscopypaste --rotandfillbox.
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