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Endless Leveling V14 | 10+ Dungeons Released | HYTALE CHAPTER 1 READY

The Best Hytale RPG Mod! Packed with the content of 20+ mods in one! Endless Leveling adds levels, classes, races, skills, abilities, augments, dungeons, world events, and endless progression. Inspired by Solo Leveling. Play solo or with friends!
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Endless Leveling 14.1.0

File nameEndlessLeveling.jar
Uploader
AirijkoAirijko
Uploaded
Oct 19, 2026
Downloads
2.7K
Size
68.2 MB
File ID
9255177
Type
R
Release
Supported game versions
  • 0.7

What's new

Endless Leveling V14.1.0

Major Update | October 19, 2026

Another massive update to the Endless Leveling ecosystem! This release introduces new seasonal progression, improved combat mechanics, new bosses, Fate abilities, and major improvements across the entire modpack.

TRY OUT ENDLESS LEVELING IN THE OFFICIAL SERVER!

WE HAVE 50+ NEW DUNGEONS/EVENTS IN THE OFFICIAL SERVER

play.endlessleveling.net:1025

RAID FRAMEWORK IN ACTION

LIST OF ALL PUBLIC ENDLESS SERIES MODS (FREE/PREMIUM)

Support ongoing development and be among the first to experience new features as they’re

  • Campaign Improvements: Better objective tracking, enemy encounters, and dungeon navigation.

  • New Asia Server: Our third official server joins NA/BR and EU.

  • Hytale 0.7.0 Support: Full compatibility with the latest release.

All mods now support 11 languages, alongside improvements to performance, stability, and user interfaces.

More details below!

Endless Leveling Core — Progression & Balancing

Progression Changes

  • Life Force bonuses have been doubled across all races and applicable classes.

  • New Necromancer Grave Pact passive: Gain damage and damage reduction for each active summon, up to six.

  • Sky-event flat level rewards now have diminishing returns after repeated daily completions.

  • Raid, quest, story, Garden, and other progression rewards remain unaffected by this daily falloff.

  • XP boosts from world events now stack additively with other XP boosts.

Combat Balancing

  • Endgame players take progressively less mob damage, reaching 20% reduction at level 250.

  • Several raid enemy damage values have been reduced by 20%.

  • Dungeon and instance mobs now scale to the highest-level eligible player inside.

  • Guttering Hollows enemies and bosses have received substantial health reductions.

  • Goblin dungeon enemies deal less damage.

  • Critical-hit-restricted classes no longer receive incompatible augments.

  • Players' tamed animals are protected from friendly augment damage.

Additional Changes

  • Better class unlock descriptions.

  • Improved skill allocation restrictions.

  • Prestige reward safeguards.

  • Rebalanced dungeon equipment recommendations.

  • Fixed several issues with level tracking and boss scaling.

These changes aim to make progression smoother while keeping endgame encounters challenging.