Endless Leveling - V11

Hytale RPG Leveling Mod - Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.
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Endless Leveling 11.4.0 (WARCHIEF + SOULSLIKE BOSSES INTEGRATION)

File nameEndlessLeveling.jar
Uploader
AirijkoAirijko
Uploaded
Aug 2, 2026
Downloads
538
Size
23.3 MB
File ID
8563576
Type
R
Release
Supported game versions
  • 0.5

What's new

EndlessLeveling 11.4.0

Outlander Warchief Is Now Free

The Outlander Warchief daily boss dungeon no longer requires a separate download. It's bundled directly into the core mod now and enabled by default on every server — nothing to install.

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ENDLESS EARLY ACCESS ADDONS/DLCS [NOW FREE, THANKS FOR ALL THE SUPPORT]

Endless Rifts and Raids [CLICK HERE]

Endless Fates (Genshin Artifact/WuWa Echoes System) [CLICK HERE]

Endless Guilds (Towny / Kingdoms Hybrid)

Support ongoing development and be among the first to experience new features as they’re released!

Four New Daily Bosses [SOULS LIKE BOSSES INTEGRATION]

Four more Souls-Like Bosses arenas join the roster as full Endless daily bosses, alongside Nightlord and Archangel's Sanctum:

  • Goblin King
  • Frenzied Bramblekin
  • Catacombs of Carthus (unlocked by defeating Abyss Watcher)
  • Curse Plagued City (unlocked by defeating Bishop)

Each now scales HP and level with the player, and gets the same treatment as the existing daily bosses — daily reset cooldowns, spawn protection, and per-level XP rewards. ⚠️ We're still validating Carthus' Rubeus transform phase for a possible HP scaling issue — if that fight feels off, please report it.

Other Core Changes

  • Respawn fix: Stamina and Mana now restore to your EL-boosted max on respawn instead of the game's un-boosted default.
  • Leaderboards: Damage and guild-raid leaderboard pages have been rebuilt on a new backend for better performance and easier expansion.
  • New per-dungeon level-requirement gate.
  • New campaign system master switch (off by default).
  • Opt-in CC diminishing returns for bosses.
  • New level-up and prestige visual effects.
  • New per-player HUD-hide preference.
  • New per-player control over what data syncs across servers.
  • New manual-import Cyberpunk Raid dungeon.
  • Addons page cleanup — removed the stale Cosmetics addon card.

ADDON UPDATES

Endless-Guilds — 1.5.0 → 1.8.0

  • War and claim map markers rewritten.
  • Guild claims now work across servers — territory persists network-wide, with a shared cap on claims per guild.
  • Guild names and tags are now protected from being claimed on more than one server at once.

Endless-Fates — 1.9.0 → 1.10.0

  • Fate stat calculations corrected.
  • Fate data storage rebuilt for reliability.
  • Matching UI and listener updates.

Endless-Rifts-and-Raids — 4.17.0 → 4.17.2

  • Per-player rift notification preferences.
  • New staff tool for gate notifications.
  • Expanded mob wave manager.
  • New Server Selector — browse linked servers with live player counts and hop between them via portal.

Endless-Marriage — 3.8.0 → 3.9.0

  • Kiss, piggyback, proximity, carry, and home systems now correctly track which world/event you're in.
  • Marriage data now uses a shared backend, preventing duplicate marriages across servers.

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