Endless Leveling 11.4.0 (WARCHIEF + SOULSLIKE BOSSES INTEGRATION)
What's new
EndlessLeveling 11.4.0
Outlander Warchief Is Now Free
The Outlander Warchief daily boss dungeon no longer requires a separate download. It's bundled directly into the core mod now and enabled by default on every server — nothing to install.

ENDLESS EARLY ACCESS ADDONS/DLCS [NOW FREE, THANKS FOR ALL THE SUPPORT]
- ENDLESS ELITE MOBS [04/12/2026]
- ENDLESS DUNGEONS: OUTLANDER BRIDGE [04/15/2026]
- ENDLESS QUESTS [Part of the Base Mod - 05/13/2026]
- Outlander Warchief -> 1k likes, and I'll release it [CLICK HERE]
Endless Rifts and Raids [CLICK HERE]
Endless Fates (Genshin Artifact/WuWa Echoes System) [CLICK HERE]
Endless Guilds (Towny / Kingdoms Hybrid)
Support ongoing development and be among the first to experience new features as they’re released!
Four New Daily Bosses [SOULS LIKE BOSSES INTEGRATION]
Four more Souls-Like Bosses arenas join the roster as full Endless daily bosses, alongside Nightlord and Archangel's Sanctum:
- Goblin King
- Frenzied Bramblekin
- Catacombs of Carthus (unlocked by defeating Abyss Watcher)
- Curse Plagued City (unlocked by defeating Bishop)
Each now scales HP and level with the player, and gets the same treatment as the existing daily bosses — daily reset cooldowns, spawn protection, and per-level XP rewards. We're still validating Carthus' Rubeus transform phase for a possible HP scaling issue — if that fight feels off, please report it.
Other Core Changes
- Respawn fix: Stamina and Mana now restore to your EL-boosted max on respawn instead of the game's un-boosted default.
- Leaderboards: Damage and guild-raid leaderboard pages have been rebuilt on a new backend for better performance and easier expansion.
- New per-dungeon level-requirement gate.
- New campaign system master switch (off by default).
- Opt-in CC diminishing returns for bosses.
- New level-up and prestige visual effects.
- New per-player HUD-hide preference.
- New per-player control over what data syncs across servers.
- New manual-import Cyberpunk Raid dungeon.
- Addons page cleanup — removed the stale Cosmetics addon card.
ADDON UPDATES
Endless-Guilds — 1.5.0 → 1.8.0
- War and claim map markers rewritten.
- Guild claims now work across servers — territory persists network-wide, with a shared cap on claims per guild.
- Guild names and tags are now protected from being claimed on more than one server at once.
Endless-Fates — 1.9.0 → 1.10.0
- Fate stat calculations corrected.
- Fate data storage rebuilt for reliability.
- Matching UI and listener updates.
Endless-Rifts-and-Raids — 4.17.0 → 4.17.2
- Per-player rift notification preferences.
- New staff tool for gate notifications.
- Expanded mob wave manager.
- New Server Selector — browse linked servers with live player counts and hop between them via portal.
Endless-Marriage — 3.8.0 → 3.9.0
- Kiss, piggyback, proximity, carry, and home systems now correctly track which world/event you're in.
- Marriage data now uses a shared backend, preventing duplicate marriages across servers.
This mod has no additional files
