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Endless Leveling - V9

Hytale RPG Leveling Mod — Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.

File Details

Endless Leveling 9.0.0 BETA-9

  • R
  • May 12, 2026
  • 21.25 MB
  • 1.1K
  • Early Access

File Name

EndlessLeveling-9.0.0-BETA-9.jar

Supported Versions

  • Early Access

EndlessLeveling 9.0.0-BETA-9

A major systems update focused on raid integrity, temporary admin sandbox profiles, UI overhauls, combat music, EndlessFates integration, and dungeon expansion support.

 

⚔️Endless Dungeons and Gates / Endless Rifts and Raids [CLICK HERE]

📜Endless Quests and Rewards [CLICK HERE]

Support ongoing development and be among the first to experience new features as they’re released!

Highlights

Temporary Admin Sandbox Profiles

Admins can now grant players a temporary sandbox profile with custom prestige + level values.

New commands:

  • /el temp grant <player> <prestige> <level> <hours>
  • /el temp revoke <player>
  • /el temp status <player>
  • /el temp deleteall

Sandbox profiles:

  • Expire automatically
  • Never appear on leaderboards
  • Never affect XP stats/history
  • Cannot overwrite normal player profiles
  • Can safely be used for testing raids/builds

This system also includes automatic cleanup for offline players and login-time expiration validation.


Raid Profile-Lock Anti-Exploit

Raid participation now locks the player's active profile for the duration of the raid.

This prevents:

  • Swapping to stronger/weaker profiles mid-run
  • Snapshot manipulation before leaderboard freeze
  • XP reward rerouting exploits

Additional behavior:

  • Raid rewards are always applied to the locked profile
  • Profile switching unlocks immediately after raid completion/abort
  • Only active raid worlds trigger locking

New Forced Combat Music System

Combat music has been rebuilt using the Ambience system instead of looping 2D sound effects.

Benefits:

  • Music stops automatically when leaving the world
  • No more music restart spam
  • Cleaner synchronization between players
  • Proper post-raid ambience restoration

New combat track:

  • Outlander-Bridge.ogg

Rift content can optionally disable forced combat music.


EndlessFates Weapon Bonus Damage Support

Added new weapon-category APIs for EndlessFates.

This enables:

  • Goblet-style “Weapon Bonus Damage %”
  • Category-aware weapon scaling
  • Proper STR/SORC routing based on weapon type

Examples:

  • Sword bonuses apply to sword-family weapons
  • Wand bonuses apply to wand/spellbook families
  • Legacy rolls remain backwards-compatible

Skill Attribute Rebalance

Per-level attribute scaling has been reduced to compensate for the BETA-8 damage-system overhaul.

Adjusted:

  • Strength: 0.75 → 0.6
  • Sorcery: 0.75 → 0.6
  • Precision: 0.5 → 0.4
  • Ferocity: 1.2 → 0.8
  • Discipline: 0.6 → 0.5

Unchanged:

  • Life Force
  • Defense
  • Haste
  • Stamina
  • Flow

Goal:

  • Reduce late-game DPS inflation
  • Preserve build diversity
  • Avoid nerfing augment/race identity

Skill Attribute Scaling Types

Skill attributes now support configurable scaling modes:

  • flat
  • percent

This allows individual attributes to scale through:

  • Flat bonus channels
  • Percent-based bonus channels

Default behavior:

  • Precision/Ferocity/Discipline → percent
  • Most other attributes → flat

No recompilation required — fully configurable through config.json.


Allocation-Disabled Attributes API

Addons can now disable point investment for specific attributes without hiding them entirely.

Use case:

  • EndlessFates can own crit progression
  • Crit stats still appear in UI/stat sheets
  • Players simply cannot spend level-up points into them

Existing invested points are refunded automatically.


UI Overhaul

Profile UI Refresh

Large refresh to:

  • Profiles UI
  • Classes UI
  • Races UI
  • Skills UI

New additions include:

  • Improved carousel layouts
  • Better readability
  • Cleaner stat presentation
  • Secondary-class explanation panels
  • Updated swap indicators

Live Skills Preview Fix

The Skills page now reads live runtime stat values directly from the entity stat map.

Fixes:

  • HUD stat mismatches
  • Incorrect preview calculations
  • Desync between displayed stats and actual combat values

New Dungeon & Import Support

Seven Trumpets Built-In Import

Seven Trumpets is now registered as a built-in import.

Includes:

  • Dedicated dungeon card
  • Placeholder artwork
  • 7-wave raid presentation
  • 30-minute hard-cap display
  • Recommended level previews
  • Raid timer integration

Below Every Heaven Integration

Added built-in support for the third-party horror dungeon mod:

  • Below Every Heaven — Chapter I: Stitched Smile

Features:

  • Generic dungeon tile rendering
  • Portal integration
  • Scaling/world override support
  • Built-in manifest registration

Missing Mod Protection

Raid calls now validate required mods before spawning worlds.

If a required mod is missing:

  • Raid spawn is blocked
  • Players receive a clear install/restart message
  • Scheduler skips invalid imports automatically

Fixed-Level Dungeon Preview Support

Dungeon cards can now preview level ranges even for non-tiered imports.

Cards now properly display:

  • Lv min-max

Instead of:

  • Lv --

EndlessFates Updates

EndlessFates 0.2.0

Major update including:

  • Weapon-category-specific damage bonuses
  • Fate weapon swap detection
  • Rebalanced stat roll ranges
  • Expanded admin tools
  • Improved S-tier reward scaling
  • Unlock-prestige requirements by rarity tier

Crit Progression Ownership

EndlessFates now disables:

  • Precision allocation
  • Ferocity allocation

By default.

Crit progression is now intended to come primarily from:

  • Fates
  • Gear
  • Race/class sources
  • Augments

This behavior can be re-enabled in the addon config.


Fates Popup Fix

Fixed a long-standing UI issue where reward popups became unclickable after dungeon completion teleports.

The popup system now:

  • Waits until teleport completion
  • Reopens in the correct world context
  • Properly synchronizes client UI state

EndlessRiftsAndTrials Updates

3.0.3 Highlights

  • Faster initial natural rift spawning
  • New rift availability diagnostics panel
  • Improved admin gate controls
  • Added force-spawn dungeon command
  • Rift/world whitelist visibility improvements

EndlessQuests Updates

Daily Ore Quest Rebalance

Ore requirements significantly reduced.

Examples:

  • Iron/Copper/Cobalt: 25 → 10
  • Gold: 20 → 8
  • Silver: 15 → 5

Reason:

  • Vein-mining and chain-break systems dramatically accelerated ore progress in BETA-8.

Rewards unchanged.


Technical Changes

Database Schema v4

Added:

  • temp_profile_expires_at_ms

Used by the temp-profile system.


Elite Mob Class Blacklist

Dungeon imports can now blacklist elite classes.

Default:

  • HEALER excluded from Seven Trumpets + Warchief raids

Prevents excessively long raid attempts caused by elite healer combinations.


Updated Addon Versions

  • EndlessFates-0.2.0.jar
  • EndlessRiftsAndTrials-3.0.3.jar
  • EndlessQuests-0.2.1.jar