Endgame & QoL - 5.0 Out !

Endgame content expansion — 3 phased bosses, 6 elites, 2 themed dungeons + Void Realm dimension, pet companions (D→SS tiers, mounts), temporal portals, wave arenas, 130+ items, bestiary, bounties, achievements, and deep in-game configuration.

File Details

EndgameAndQoL5.0.4.jar

  • R
  • Apr 19, 2026
  • 16.03 MB
  • 815
  • Early Access

File Name

EndgameAndQoL5.0.4.jar

Supported Versions

  • Early Access

[5.0.4]

Discord Wiki GitHub

New / QoL

  • Temporal portals now show on the world map — open your map to see where the next portal spawned. Chat still announces distance + direction on spawn for players who don't open the map.

Bug Fixes

  • Endgame Glider no longer kills you on a high fall — opening the glider mid-fall from up high now brakes you safely instead of letting you hit the ground at lethal speed.
  • Temporal portals no longer spawn half-buried — portal ring sits cleanly above the ground now.
  • Plugin now coexists with MonsterExpansion — a startup crash when both mods were installed has been fixed.
  • Void Gauntlet no longer fails when another player joins — a rare false "player death" that aborted the run when someone logged in is fixed.
  • Endgame Gateways work with SimpleClaims / OrbisGuard — these mods used to block the gateway for anyone but the land owner. Already-placed gateways are converted automatically on chunk load; items in chests / inventories auto-convert on login. Nothing to do on your end.

Stability

  • Server hardened for high-population play (40+ players especially, many concurrent dungeons) — fewer stutters during arena fights and portal-heavy scenes, no more slow memory creep on long-running servers. No gameplay changes.