Endgame & QoL - 5.0 Out !

Endgame content expansion — 3 phased bosses, 6 elites, 2 themed dungeons + Void Realm dimension, pet companions (D→SS tiers, mounts), temporal portals, wave arenas, 130+ items, bestiary, bounties, achievements, and deep in-game configuration.

File Details

EndgameAndQoL4.1.5.jar

  • R
  • Mar 28, 2026
  • 20.91 MB
  • 20.7K
  • Early Access

File Name

EndgameAndQoL4.1.5.jar

Supported Versions

  • Early Access

[4.1.5]

Discord Ko-fi

New Features

  • 18 new achievements — 3 new categories: Exploration (dungeon visits), Speedrun (fast boss kills), Mining (ore tracking). Total: 42 achievements
  • 12 new bounties — Mining bounties (Mithril/Adamantite ore), exploration bounties (dungeon entry), and more crafting bounties. Total: 54 bounty templates
  • Simple Sound feedback — Audio cues on boss kills, achievement unlocks, combo frenzy, and dungeon entry
  • Swamp Dungeon map markers — POI markers on the world map for Rope, Swamp Gem, Hedera's Bramble, Crocodile Scale, Swamp Ingot, and Hedera Autel locations
  • Mod icon — Added 256x256 icon displayed in the mod list
  • French and Spanish translations — fr-FR and es-ES locale files (active via "Use System Language" setting)

Balance

  • Prisma Pickaxe no longer one-shots dirt/grass — Reduced mining power on Soils and SoftBlocks from 10.0 to 1.0
  • Bounty reputation uniformized — All 54 bounties now award XP and reputation (Easy 50/1, Medium 120/2, Hard 250/3, Weekly 500/5)

Config Changes

  • Warden Trial config — Enable/disable toggle and per-tier timers (Tier I-IV) added to /egconfig Misc tab
  • Armor recipes in RecipeOverrides — Onyxium, Prisma, and Mithril armor crafting recipes are now configurable via /egconfig Crafting tab
  • Misc tab reorganized — Gauntlet section removed (disabled), Warden Trials added, Minion/Eye Void grouped under "Golem Void Minions"

Bug Fixes

  • Plugin crash with other mods using SLF4J — Fixed classloader conflict (LinkageError) when another plugin (e.g. Ecotale) also bundles SLF4J.
  • Prisma Pickaxe/Hatchet 3x3 inconsistent — Fixed area break randomly breaking only 1 block instead of 9.
  • /eg status showing wrong version — Now reads version from manifest dynamically instead of hardcoded "v4.0.3".
  • Config UI redesign & fixes — Unified dark navy palette across all tabs, removed inconsistent colored backgrounds, wider container for tab labels
  • Swamp Dungeon map broken — World map was disabled in instance config, showing overworld with "unknown location" instead of dungeon map

Bug Fixes (Config UI)

  • Crafting tab label truncation — Item names now use flex layout (no more "Endgame Portal Frozen D..."), Qty/Tier labels widened
  • Crafting tab restart hint — Fixed missing space between "Server restart required" and "for changes to take effect"
  • Integration tab instance levels — Fixed incorrect boss levels and missing Void Instance in RPG/Endless Leveling info panels
  • i18n label truncation — Widened CSS label widths across all tabs for longer translations (fr-FR, es-ES)

Technical

  • Code audit — Performance optimizations, thread safety fixes, ~100 redundant comments removed
  • HyUI 0.9.5, RPGLeveling 0.3.2 — Updated dependencies
  • SQL hardening — Whitelist validation on DDL, memory leak fix
  • Removed obsolete Egg Spawner entries from all .lang files