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EasyCommands

Stop retyping commands—bind them to slots (1–9) and trigger instantly with Ctrl+F or O.

File Details

EasyCommands-1.2.0.jar

  • R
  • Mar 21, 2026
  • 1.02 MB
  • 42
  • Early Access

File Name

EasyCommands-1.2.0.jar

Supported Versions

  • Early Access

EasyCommands — Changelog

v1.0.1 (Mar 21, 2026)

✅ Language detection improved

✨ New Automatic first-login language detection: EasyCommands now detects the player's current game language when joining for the first time and saves it automatically. Better default language behavior: English is now only used as a fallback when the player's current game language is not supported by the mod yet. Ukrainian language support: Added support for Ukrainian (uk-UA).

🛠️ Improvements Smarter player config initialization: Player language is now initialized based on the player's actual in-game language instead of always defaulting to English. Improved missing-language recovery: If the language field is missing from a player's saved config, EasyCommands now tries to restore it using the player's current game language instead of forcing English. Better config refresh on rejoin: Player config data is now refreshed properly when the player rejoins, avoiding outdated cached language settings.

🐛 Fixes Fixed first-login language issue: Resolved a problem where new players always started with English even when their game was set to another supported language. Fixed cached config issue after manual JSON edits: Resolved a case where deleting a player's config from the JSON file would not fully reset their settings until the server restarted. Fixed missing language field fallback issue: Resolved a bug where removing only the "language" property from the config caused the mod to fall back to English instead of re-detecting the player's language.

📦 Notes Supported-language fallback remains in place: if the player's current game language is not supported by EasyCommands, the mod will still safely fall back to English.