CozyTalesRanching-0.6.3.jar
What's new
## [0.6.3] - 10/27/2026
### Fixed
- **House displays leaked entities:** a house whose chunk stayed loaded with no players near kept adding display animals the game parked out of the world, and they all came back as stacked copies when a player returned (thousands on a busy server). Displays are now only made where the world is ticking, and any parked copy that comes back is removed as it arrives. This was also the real cause of the "removed as it was added" log line from 0.6.2. Thanks to the server owner who tracked it down.
## [0.6.2] - 10/26/2026
### Changed
- **Lighter house textures:** the animal houses take up about a third less of the shared block texture space (about 6.6 instead of 9.6 megapixels). They look the same in game.
### Fixed
- **Log spam from house displays:** when something removes an animal shown on its house at night (usually another mod), the house now waits five minutes before trying again instead of every few seconds, and the log says so once per animal, naming the other mods' systems that could have removed it.
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