ChronicleStats-1.4.0.jar
What's new
1.4.0
For players
- The Money card of the player sheet shows you your savings, what is left on your loans with a mark when one is late, your credit score, what you staked and won back at the casino and your daily reward streak, while those Coinage modules run.
- Faction standings, profiles, member rows and comparisons add the counters Dominion publishes to TrackerAPI, chunks claimed, enemies killed in war, deaths on enemy land, sieges won and lost, missions, coins put in the faction bank and players invited, summed per faction. They show while Chronicle tracks through TrackerAPI.
- The Money page names the net worth parts in use, Dominion's
factionpart among them, read as Share of the faction bank.
For admins
- The
moneyvisibility layer isadminby default, so the Money page, server totals, money leaderboards and other players' money are for admins until you set it tolinkedorpublic. A linked player always sees their own Money card and tab. The relational money placeholders answer empty between two players while it isadmin. - A reload of TrackerAPI or Coinage no longer logs a warning that nothing is tracked or that money is hidden, since both reload Chronicle two seconds later. The warning comes only when that reload did not happen.
- The manifest lists
Ryvrook:FeatsandRyvrook:Atlasas optional dependencies, so Chronicle loads after them and a reload of either reaches it. Without them Chronicle starts as before. - The faction routes tell a Dominion that has not written its snapshot yet apart from no Dominion.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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