File Details
BossArena-1.2.1.jar
- R
- Feb 27, 2026
- 294.34 KB
- 65
- Early Access
File Name
BossArena-1.2.1.jar
Supported Versions
- Early Access
BossArena 1.2.1 Changelog
Added
- New trigger-based wave scheduler:
- Before Boss
- On Spawn
- After Spawn
- Since Last Wave
- Boss HP%
- Per-row repeat controls:
- Count (-1 infinite)
- Every (s) interval for repeated waves
- Pre-boss wave timeline support:
- boss spawn can be deferred until scheduled pre-boss waves complete
- HP-threshold follow-up scheduling:
- first wave at threshold, additional repeats on timer if configured
- RPGLeveling compatibility system:
- runs only when RPGLeveling is loaded
- removes RPGLeveling HP modifier from tracked bosses
- reapplies BossArena HP multiplier on a short sync interval
- Extra debug logging for:
- wave scheduling/execution
- HP trigger handling
- RPGLeveling compat actions
- chest spawn placement
Changed
- Boss editor wave Ul redesigned for the new schedule model.
- Wave inputs are user-friendly labels with numeric shorthand support (1-5).
- Added clearer schedule hints and units (Every(s)).
- Added default example wave rows (including both numeric and text trigger usage, with example mobs).
- Removed old Configured Waves field from boss editor.
- Edit Schedule button/layout cleaned up with inline wave summary (Triggers | Rows).
- Boss category labeling changed to Boss ID in the boss editor context.
- Default loot content updated to early-zone items.
Fixed
- Since Last Wave no longer treats boss spawn itself as a prior wave.
- Boss waves now stop correctly if the boss is no longer alive/tracked.Pre-boss wave chains now execute before boss spawn timing as intended.
- /ba spawn … here workflow now uses the event center block consistently for chest key/spawn location.

