File Details
BlueprintNexus-1.2.0
- R
- Apr 26, 2026
- 46.65 KB
- 68
- Early Access
File Name
BlueprintNexus-1.2.0.jar
Supported Versions
- Early Access
Changelog - Blueprint Nexus v1.2.0
Major Stability & Spawning Update
- Fixed "Sliced Structures" Bug: Resolved a critical issue where large structures would spawn partially or appear "cut off" at chunk boundaries.
- Technical Detail: Implemented deterministic candidate sorting. All adjacent chunks now make identical decisions about structure placement, ensuring that when a large structure is placed, it is rendered completely across all affected chunks.
- Expanded Search Horizon: Increased the global structure detection radius (Max Extent) to 512 blocks. This allows the engine to "see" and correctly place massive prefabs that are centered many chunks away.
- Improved Conflict Resolution: Overhauled the logic for overlapping structures. The engine now prioritizes structures more accurately and handles spatial conflicts during world generation much more smoothly.
- Enhanced Mod Compatibility: Optimized spawning logic specifically for heavy structure mods like "More NPC" and "joszza's Structures".
- Spawning Frequency Balance: Adjusted search and placement parameters to restore the high spawning frequency familiar to users of the legacy Shared Structures mod, while maintaining modern stability.