File Details
BlueprintNexus-1.5.0
- R
- Jun 9, 2026
- 74.13 KB
- 446
- 0.5
File Name
BlueprintNexus-1.5.0.jar
Supported Versions
- 0.5
🚀 BlueprintNexus Update & Configuration Guide
This update introduces new generation parameters, aligns the height and foundation systems with the original Hytale engine, and fixes a critical issue with biome limits.
📝 What's New
- Hytale Server 0.5.4 Support: The plugin is now fully compatible with the updated game core.
/bn listBug Fix: Resolved a self-counting issue with multi-chunk structures. Biome limits (MaxInstancesPerBiome) now work correctly, preventing structures from appearing in the list without physically spawning.- Vanilla-accurate Heights & Foundations: Surface height detection and foundation block matching logic now fully mirror the behavior of the vanilla Hytale engine.
🛠️ Guide: How to configure parameters in your structures
To use these new features, add the following configuration block to your structure's configuration file:
json
{
"SpawnChance": 0.35,
"MinDistanceBetweenStructures": 400,
"MinDistanceFromOtherStructures": 400,
"MaxInstancesPerBiome": 2,
"GenerateFoundation": true,
"BlacklistedBlocks": [
"hytale:chalk",
"hytale:water"
]
}
📖 Parameter Reference:
SpawnChance(0.0to1.0): The probability that a structure will spawn at a chosen position.MinDistanceBetweenStructures: Minimum distance (in blocks) between structures of the same type.MinDistanceFromOtherStructures: Minimum distance (in blocks) to any other custom structures.MaxInstancesPerBiome: The maximum number of structures of this type allowed within a single biome.GenerateFoundation(true/false): Dynamically builds a foundation down to the solid ground (disabled by default).BlacklistedBlocks: A list of block IDs where the structure is forbidden to spawn.