Blueprint Nexus

High-performance prefab & structure generation engine for Hytale. Asset caching and critical lag fixes by introllmortal.

File Details

BlueprintNexus-1.1.3

  • R
  • Apr 23, 2026
  • 43.99 KB
  • 16
  • Early Access

File Name

BlueprintNexus-1.1.3.jar

Supported Versions

  • Early Access

Blueprint Nexus v1.1.3 — Changelog & Documentation

Update Highlights (v1.1.3)

  • Eliminated "Pink Texture" Artifacts: Resolved a critical issue where vanilla and modded blocks would render as pink cubes due to premature asset mapping during server startup.
  • 100x Performance Optimization: Re-engineered the structure placement pipeline. Grid scanning is now extent-aware, reducing CPU overhead during chunk generation by up to 98%.
  • Strict Mod Loading: The plugin now strictly follows the server's active asset registry. Only structures from enabled mods/asset packs will spawn, preventing "ghost" structures from disabled files.
  • Stability Overhaul: Fixed server lag spikes (TPS drops) caused by intensive file scanning. All heavy I/O operations are now debounced and optimized.